Ion VS Horde3D

Compare Ion vs Horde3D and see what are their differences.

Ion

Ion (by google)

Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. (by horde3d)
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Ion Horde3D
1 -
1,433 1,485
- -
0.0 1.3
almost 2 years ago 3 months ago
C++ C++
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ion

Posts with mentions or reviews of Ion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

Horde3D

Posts with mentions or reviews of Horde3D. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Horde3D yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Ion and Horde3D you can also consider the following projects:

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

urho3d - Game engine

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenSceneGraph - OpenSceneGraph git repository

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.