godoticon
Godot
godoticon | Godot | |
---|---|---|
8 | 2,744 | |
85 | 83,500 | |
- | 1.5% | |
0.0 | 10.0 | |
about 1 year ago | 6 days ago | |
GDScript | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godoticon
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Reasons NOT to switch to Godot 4 yet
Godot Icon tool stopped working as it was decided by core developers that fixing some rcedit bug is more important than Linux users convenience. :)
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Say goodbye to rcedit
Script version for automated builds
Using rcedit to change Windows icon of your exported project is a pain in the ass, especially when you're developing on Linux. As my PR to master was accepted and backported to 3.5, now you can use simple script for Windows icon replacement. It should work with projects exported with Godot 4 alpha 5 and Godot 3.5 beta 3. Script can be found here on GitHub. Please give it a try and let me know if it works for you or you have any problems using it or reading documentation.
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RCEdit doesn't exist
or with the Godot Icon Script
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how do I make the icon I made for my game appear on the file explorer?
If you have some knowledge of command line you can try this solution: https://github.com/pkowal1982/godoticon
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How do I use the godot Icon tool?
I was reading up about how to change your game icon in godot, and came across this tool (https://github.com/pkowal1982/godoticon). I have no Idea how to use it, can someone tell me how?
- How to Use Godot Icon?
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How to change game icon when exporting?
If you're using 3.5 or 4.0 there's a simple script which will change the icon for you: https://github.com/pkowal1982/godoticon No external tools needed and works on every operating system.
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
rcedit - Command line tool to edit resources of exe
bevy - A refreshingly simple data-driven game engine built in Rust
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
ursina - A game engine powered by python and panda3d.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
raylib - A simple and easy-to-use library to enjoy videogames programming
flame - A Flutter based game engine.
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
FlaxEngine - Flax Engine – multi-platform 3D game engine