godot_ios_plugin_template
nativelib
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godot_ios_plugin_template | nativelib | |
---|---|---|
3 | 3 | |
17 | 87 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | almost 3 years ago | |
C++ | GDScript | |
- | MIT License |
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godot_ios_plugin_template
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App Tracking Transparency plugin (iOS)
Try iOS plugin template: https://github.com/DrMoriarty/godot_ios_plugin_template
- iOS plugin template for Godot 3.2.4 with interface autogenerating
- iOS plugin template for Godot 3.2.4-rc (Swift inside)
nativelib
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Need help please
https://github.com/DrMoriarty/nativelib did you follow the steps here?
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Installed Flurry Analytics but how to get it working?
Based on your mention of NativeLib, my guess is that you've installed flurry via the NativeLib Gui or NativeLib CLI. I also suspect that you might be using the flurry plugin, given all of the other information that you mentioned.
- Publishing to Apple AppStore for MacOS
What are some alternatives?
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
GodotFAN - Facebook Audience Network Ad module for godot
godot-click-through-transparent-window - A demo project for the Godot Engine that features a transparent window with click-through capability. [Moved to: https://github.com/atadenizoktay/godot-click-through-transparent-window]
epic-online-services-godot - Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
Godot-3-2D-Day-Night-Cycle - A 2D ☀️ Day / 🌔 Night cycle using CanvasModulate and a moon light effect using Light2D.
gdnative-cef - Chromium Embedded Framework as Godot GDNative
Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine
godot-ios-att - App Tracking Transparency plugin for Godot Engine
godot-behavior-tree-plugin - Behavior Tree implementation for the Godot Engine as an addon in pure GDScript
godotcord - A Discord Game SDK integration for Godot
godot-local-notification - Godot module for local notifications (android and iOS)