godot-vs-rapier VS SIMple-Mechanics

Compare godot-vs-rapier vs SIMple-Mechanics and see what are their differences.

godot-vs-rapier

compare gdnative rust based physics against Godot built-in physics (by extrawurst)

SIMple-Mechanics

An educational physics sim for high school physics, part of the SIMple Physics project (by mkhan45)
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godot-vs-rapier SIMple-Mechanics
3 3
86 30
- -
0.0 0.0
almost 3 years ago almost 2 years ago
Rust Rust
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-vs-rapier

Posts with mentions or reviews of godot-vs-rapier. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-11.

SIMple-Mechanics

Posts with mentions or reviews of SIMple-Mechanics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-01.
  • Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.49]
    3 projects | /r/rust | 1 Jan 2021
    I'm a freshman in college at Purdue University and I'm looking for a Summer 2021 internship. My biggest project is SIMple Physics (https://github.com/mkhan45/SIMple-Mechanics), and I'm experienced with Rust, Python, and Java among others. I'm open to an unpaid internship if I think the experience will be truly educational but I would, of course, prefer to be paid.
  • What's everyone working on this week (53/2020)?
    8 projects | /r/rust | 28 Dec 2020
    A side effect of this feature is that the sim is practically a Lua scriptable game engine now, with the exception that you can't handle user input from Lua. I wrote flappy bird with an AI using it.

What are some alternatives?

When comparing godot-vs-rapier and SIMple-Mechanics you can also consider the following projects:

nphysics - 2 and 3-dimensional rigid body physics engine for Rust.

bupstash - Easy and efficient encrypted backups.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

ipld-schema - Generate and validate IPLD Schemas and the data they describe

ux-animate - A simple but powerful tweening, spring physics, animation library for Rust

ttdl - TTDL - Terminal Todo List Manager

emerald - A 2D rust game engine focused on portability.

cntrlr - Simple, async embedded Rust

heron - [DISCONTINUED] An ergonomic physics API for bevy games

kas - Another GUI toolkit

yahc - Yet another HTTPie clone [Moved to: https://github.com/ducaale/ht]

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