godot-roguelite VS OpenGL_CMake_Skeleton

Compare godot-roguelite vs OpenGL_CMake_Skeleton and see what are their differences.

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godot-roguelite OpenGL_CMake_Skeleton
- 1
99 276
- -
8.9 3.0
about 1 month ago 9 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-roguelite

Posts with mentions or reviews of godot-roguelite. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning godot-roguelite yet.
Tracking mentions began in Dec 2020.

OpenGL_CMake_Skeleton

Posts with mentions or reviews of OpenGL_CMake_Skeleton. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-10.
  • CMake fails to build OpenGL project due to missing targets OpenGL and GLX whereas reference project does not have the same problem.
    2 projects | /r/learnprogramming | 10 Oct 2022
    The main GLEW repository from how I currently understand it is not designed to be used as a subdirectory. So I found a skeleton project that I went off of and it links to an alternative glew repository that includes source files, although it hasn't been updated in a while. I was able to do this succesfully before by roughly following along with what the skeleton project does. In fact I made a repository that worked at one point. However a new problem has showed up. It could have come up with an update from once of the dependencies or maybe it's because I had reinstalled Ubuntu between now and then.

What are some alternatives?

When comparing godot-roguelite and OpenGL_CMake_Skeleton you can also consider the following projects:

OpenGL-Project

Physics3D - A 3D physics engine

N-body - N-body simulation made with C++ and OpenGL

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

chip-8 - Yet another Chip-8 interpreter, but this time with a beautiful interface 💻

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

chromeos_smart_card_connector - Smart Card Connector App for Chrome OS

Oneiro - C++ Visual Novel Engine

magnum-examples - Examples for the Magnum C++11 graphics engine

skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~