godot-polygon2d-fracture
godot-open-rpg
godot-polygon2d-fracture | godot-open-rpg | |
---|---|---|
5 | 8 | |
284 | 1,749 | |
- | 2.0% | |
1.8 | 8.2 | |
over 1 year ago | 8 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-polygon2d-fracture
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I made a plugin that let you slice Polygon2D, CollisionPolygon2D and NavigationPolygonInstance nodes
For something like that you'd be better off using godot polygon2d fracture imo.
- How could I make a battle transition like this in Godot?
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Breaking stuff is fun! Showing off my procedural sprite fragmentation in ~100 lines of code.
Maybe with this addon?
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When you are new to reddit and realize that karma is really important...
If you are interested in the fracturing for godot you can check out my polygon 2d fracture tool on itch io or GitHub.
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Really cool 2D fracture demo (MIT license) by SoloByte
Github link to download the source: https://github.com/SoloByte/godot-polygon2d-fracture
godot-open-rpg
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player following npc - snakes and tails
As I mentioned before, most of the tutorials out there will expect that base level of programming knowledge, so you're probably out of luck there. I did a search and found that GDQuest have this project repository and it has the feature you want. You can download the source code for free and read through it, but I couldn't find any tutorial that walks through the code and how it works.
- Are there addons and tutorials for making rpgmaker-like, story-driven games?
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Looking for some suggestions on how to fix the save system for my rpg in godot.
Looking for save game tutorials lead me to this by gdquest that seemed the most comprehensible to me.
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are there any tutorials for a 3d turn based rpg?
https://github.com/GDQuest/godot-open-rpg here is one in 2D. You could use it as a guide.
- Point and click adventure?
- Advice on choosing to learn GODOT
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JRPG tutorials/templates?
General RPG: https://github.com/GDQuest/godot-open-rpg
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How do you organize your project?
I think the GDQuest Open RPG template/demo is a pretty good demonstration of the concept. Many of the scripts in there don't explicitly declare a global class for themselves, and they are only relevant to, and used by, a particular subset of scripts/scenes which are in nearby/wrapping directories. There isn't just one big mega assets folder that stores everything in a flat list, etc.
What are some alternatives?
godot-twicil - Godot TwiCIL – Godot Twitch Chat Interaction Layer
godot-2d-jrpg-combat - A 2D Japanese RPG Active Time Battle demo for the Godot game engine
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
nakama-godot - Godot client for Nakama server written in GDScript.
godot-tiled-importer - Plugin for Godot Engine to import Tiled Map Editor tilemaps and tilesets
escoria-demo-game - Game example for the point'n'click adventure framework Escoria
knife-tool - Godot plugin that let users slice Polygon2D, CollisionPolygon2D and NavigationRegion2D /NavigationPolygonInstance nodes
openseeface-gd - A GUI for running OpenSeeFace.
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
godot-steering-ai-framework - A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
lua - Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI]
Godot-orbit-camera - 3rd person orbit camera with obstacle avoidance