godot-open-rpg
lua
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godot-open-rpg | lua | |
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8 | 3 | |
1,744 | 74 | |
4.0% | - | |
8.2 | 0.0 | |
about 1 month ago | over 1 year ago | |
GDScript | C++ | |
MIT License | MIT License |
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godot-open-rpg
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player following npc - snakes and tails
As I mentioned before, most of the tutorials out there will expect that base level of programming knowledge, so you're probably out of luck there. I did a search and found that GDQuest have this project repository and it has the feature you want. You can download the source code for free and read through it, but I couldn't find any tutorial that walks through the code and how it works.
- Are there addons and tutorials for making rpgmaker-like, story-driven games?
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Looking for some suggestions on how to fix the save system for my rpg in godot.
Looking for save game tutorials lead me to this by gdquest that seemed the most comprehensible to me.
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are there any tutorials for a 3d turn based rpg?
https://github.com/GDQuest/godot-open-rpg here is one in 2D. You could use it as a guide.
- Point and click adventure?
- Advice on choosing to learn GODOT
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JRPG tutorials/templates?
General RPG: https://github.com/GDQuest/godot-open-rpg
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How do you organize your project?
I think the GDQuest Open RPG template/demo is a pretty good demonstration of the concept. Many of the scripts in there don't explicitly declare a global class for themselves, and they are only relevant to, and used by, a particular subset of scripts/scenes which are in nearby/wrapping directories. There isn't just one big mega assets folder that stores everything in a flat list, etc.
lua
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Can you add a scripting language to your game, such as lua?
Your link for using lua instead oof gdscript in editor not for modding. Check out this link https://github.com/Trey2k/lua . This is for modding. You can import lua files on builded games
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Lua engine module
I have added some pre-built binary's for windows and linux here
What are some alternatives?
nakama-godot - Godot client for Nakama server written in GDScript.
godot_luaAPI - This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox.
godot-2d-jrpg-combat - A 2D Japanese RPG Active Time Battle demo for the Godot game engine
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
escoria-demo-game - Game example for the point'n'click adventure framework Escoria
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
openseeface-gd - A GUI for running OpenSeeFace.
godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.
godot-steering-ai-framework - A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
gideros - Gideros Release version
Libre-TrainSim - Train Simulator written in Godot Engine - Free for everyone.
serial_port - A godot module support serial port communication.