lua VS godot_box2d

Compare lua vs godot_box2d and see what are their differences.

lua

Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI] (by WeaselGames)

godot_box2d

A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects. (by briansemrau)
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lua godot_box2d
3 2
74 43
- -
0.0 0.0
over 1 year ago 6 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lua

Posts with mentions or reviews of lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-10.

godot_box2d

Posts with mentions or reviews of godot_box2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.

What are some alternatives?

When comparing lua and godot_box2d you can also consider the following projects:

godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

godot_luaAPI - This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

physics_server_box2d - An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension

godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

godot-cpp - C++ bindings for the Godot script API

gideros - Gideros Release version

luascript - Lua language support for Godot Engine