godot-polygon2d-fracture
godot-tiled-importer
godot-polygon2d-fracture | godot-tiled-importer | |
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5 | 8 | |
284 | 787 | |
- | - | |
1.8 | 0.0 | |
over 1 year ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-polygon2d-fracture
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I made a plugin that let you slice Polygon2D, CollisionPolygon2D and NavigationPolygonInstance nodes
For something like that you'd be better off using godot polygon2d fracture imo.
- How could I make a battle transition like this in Godot?
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Breaking stuff is fun! Showing off my procedural sprite fragmentation in ~100 lines of code.
Maybe with this addon?
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When you are new to reddit and realize that karma is really important...
If you are interested in the fracturing for godot you can check out my polygon 2d fracture tool on itch io or GitHub.
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Really cool 2D fracture demo (MIT license) by SoloByte
Github link to download the source: https://github.com/SoloByte/godot-polygon2d-fracture
godot-tiled-importer
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Enchanced TileMap Editor for Godot 3.5!
I'm making this plugin because Godot 4 won't be mainstream for a long time (yes, it's awesome and I already love it). And in version 3.5, the TileMapEditor is very hard to use. Of course, it is possible to use "Tiled" editor and vnen/godot-tiled-importer, but this is also not always convenient. https://www.mapeditor.org/ https://github.com/vnen/godot-tiled-importer
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I'm working on software to convert Tiled tilemaps into Godot tilemaps, with features specifically for my game! This will allow the community to create maps far easier.
Have you checked https://github.com/vnen/godot-tiled-importer ?
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Is this the best way to create a level without tilemaps?
If Godot 3.x TileMaps can't do what you need, you might have better luck with Tiled and the importer.
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Godot 3 + Tiled workflow?
However, when trying to import my map (a .tmx file) into Godot with Vnen’s Tiled Map Importer ( https://github.com/vnen/godot-tiled-importer ), the custom properties aren’t available. I checked the “Custom Properties” checkbox within my Import Dialogue, but haven’t figured out how to actually validate anything custom got transferred over into my post import script.
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Tiled in Godot weird collision offset
This is a known problem with tiled importer plugin and 3.5. There is a pull request on github that fixes it: https://github.com/vnen/godot-tiled-importer/pull/164
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Regarding Tiled tilesets and Godot Resource Management
I am working with Godot to build a bare bones 2d tile-based movement system to learn the engine. To aid in this I am using Tiled and Godot Tiled Importer to provide the map as I disliked using Godot's built in features.
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Full Item customization for an RPG / with animations, for our Mobile MMOPRG. Details in comments
Building the new map. We are currently using Tiled and importing using the Tiled plugin that has been heavily modified by one of the team members. If Godot has one downside so far it is the TileMap, we really wish 4.0 was here.
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[HOBBY / REV-SHARE] - Experienced Godot/Phaser developer looking to help push a passion project forward. [2D]
FXREST - Did all the art for this one, just a little weekend (maybe two?) project. Put together a tiny resource, tool, and inventory system. (I also found and fixed a bug in the Godot Tiled importer plugin!)
What are some alternatives?
godot-twicil - Godot TwiCIL – Godot Twitch Chat Interaction Layer
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
godot-procedural-generation - Procedural generation algorithms and demos for the Godot game engine
knife-tool - Godot plugin that let users slice Polygon2D, CollisionPolygon2D and NavigationRegion2D /NavigationPolygonInstance nodes
autotiler - Autotile 47-tile blob tileset generator application with Godot export support. Based on Electron JS.
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
ExampleRagdoll - Example active ragdolls with breakable floppy limbs for Godot
PGSGP - Play Games Services plugin for Godot Game Engine 3.3.x - Android