godot-jvm
janet
godot-jvm | janet | |
---|---|---|
7 | 79 | |
484 | 3,301 | |
4.8% | 0.4% | |
8.5 | 9.4 | |
3 days ago | 6 days ago | |
Kotlin | C | |
MIT License | MIT License |
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godot-jvm
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C# games in Godot, 2022 edition
You obviously know this since you linked a Swift bindings project, but for others reading who may not be aware: Godot officially supports multiple languages ("GDScript, C#, VisualScript, and C++ and C via its GDNative technology"[1]), but other languages are supported by the community.
In particular, a sibling comment mentions Kotlin. The docs[2] link to a project that adds Kotlin bindings https://github.com/utopia-rise/godot-kotlin-jvm
[1]https://docs.godotengine.org/en/stable/getting_started/step_...
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Does Kotlin need 3d graphics engine?
There are bindings for godot btw, native and jvm ones
- Godot 3.3 Has Arrived
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Godot Kotlin alpha is OUT !
Not really. We started one just now (https://github.com/utopia-rise/godot-kotlin-jvm-demo) but there's not much in it yet. A better starting point (though a bit harder to understand at first) is the harness folder in the repo for now: https://github.com/utopia-rise/godot-kotlin-jvm/tree/master/harness
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Godot Kotlin Alpha is OUT !
The gradle dependencies are published to mavenCentral and the prebuilt engine as well as the prebuilt export templates can be found in the github release here.
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Godot Kotlin Jvm pre-alpha
Please read through the whole Pre-Alpha instructions page (https://github.com/utopia-rise/godot-jvm/blob/master/docs/src/doc/pre-alpha.md) to see what's working and what's not and how to get started.
janet
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Scriptable Operating Systems with Lua [pdf]
Seems like a perfect use-case for Janet. (https://janet-lang.org/) A fast minimal VM like Lua, but even more extensible than Lua by being a "Lisp" with macro and C extension capabilities. Not a true Lisp, it's very pragmatic and performance-oriented. But it keeps the good stuff.
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Ask HN: A Lisp with Cargo/NPM like build system?
You might be looking for: https://janet-lang.org/
It comes with a build tool `jpm` which installs dependencies globally by default, but you can have it be installed in your project folder as well.
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Babashka: Fast native Clojure scripting runtime
I like Clojure, but I never had any good opportunities to use it other than for a few small hobby projects. It is unfortunate that it is so huge with tons of dependencies and no simpler native implementation. I started looking at various LISPs and Schemes to find something lighter to use instead and ended up settling for Janet that I think is Clojure-like enough to be comfortable to use, but in a small native binary with no dependencies and can be embedded in other native programs. I am sure for big, real, projects that Clojure makes more sense, but for my hobby projects and scripts I do not think I will install it again. I am still happy for the things I learned from learning Clojure. It was a real eye-opener for an old OO-programmer.
https://janet-lang.org/
- Janet Language
- Why Fennel?
- Embeddable Common Lisp 23.9.9
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Sharpscript: Lisp for Scripting
One might also check out Janet for quick scripting tasks.
https://janet-lang.org
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Red Programming Language
Thanks!
I thought about another multiplatform, homoiconic, highly compact language: https://janet-lang.org/ (takes 803 kb on my machine).
It has no types though.
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Systems Programming with Racket
Racket is great, and if you like it you might find Rash interesting:
https://rash-lang.org/
Janet and Gerbil Scheme are also worth a look:
https://janet-lang.org/
https://cons.io/
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how did you finally reach Lisp enlightenment?
Point here is that, for instance Janet language does not have cons / pair type but tuple (and so is lispoid, not lisp), but clearly this is sufficient for macros & hence seamless language construction: all you need is to be a lispoid although being a lisp gives another useful feature.
What are some alternatives?
Stride Game Engine - Stride Game Engine (formerly Xenko)
Fennel - Lua Lisp Language
godot-kotlin-native - Kotlin bindings for Godot Engine
get-started-with-clojure - Learn Clojure and Interactive Programming – Zero install
godot-kotlin-jvm-demo-3.x
babashka - Native, fast starting Clojure interpreter for scripting
JWebAssembly - Java bytecode to WebAssembly compiler
scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
ferret - Ferret is a free software lisp implementation for real time embedded control systems.
godex - Godex is a Godot Engine ECS library.
kaboom.js - 💥 JavaScript game library