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I picked up Godot years ago, and played with it on and off, because I am only a hobbyist. I have been spending time in Godot and in Stride[0], and opensource Unity-like 3D GE, but with a lot less clutter and fantastic C# and VS/VS Code support. Stride also has a lot of great documentation and examples, and you can utilize C# scripts from Unity with some tweaking. When and if Godot gets stronger on 3D, I may switch completely to it, although I wish it had a Lisp/Scheme for the scripting language...maybe Janet[1] could be used! Like I said my wish list. I am so happy there are so many choices available. I started programming in 1978, so things have come a long way for sure!
[0] https://stride3d.net/