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godot-jvm reviews and mentions
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C# games in Godot, 2022 edition
You obviously know this since you linked a Swift bindings project, but for others reading who may not be aware: Godot officially supports multiple languages ("GDScript, C#, VisualScript, and C++ and C via its GDNative technology"[1]), but other languages are supported by the community.
In particular, a sibling comment mentions Kotlin. The docs[2] link to a project that adds Kotlin bindings https://github.com/utopia-rise/godot-kotlin-jvm
[1]https://docs.godotengine.org/en/stable/getting_started/step_...
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Does Kotlin need 3d graphics engine?
There are bindings for godot btw, native and jvm ones
- Godot 3.3 Has Arrived
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Godot Kotlin alpha is OUT !
Not really. We started one just now (https://github.com/utopia-rise/godot-kotlin-jvm-demo) but there's not much in it yet. A better starting point (though a bit harder to understand at first) is the harness folder in the repo for now: https://github.com/utopia-rise/godot-kotlin-jvm/tree/master/harness
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Godot Kotlin Alpha is OUT !
The gradle dependencies are published to mavenCentral and the prebuilt engine as well as the prebuilt export templates can be found in the github release here.
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Godot Kotlin Jvm pre-alpha
Please read through the whole Pre-Alpha instructions page (https://github.com/utopia-rise/godot-jvm/blob/master/docs/src/doc/pre-alpha.md) to see what's working and what's not and how to get started.
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A note from our sponsor - InfluxDB
www.influxdata.com | 19 Apr 2024
Stats
utopia-rise/godot-jvm is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of godot-jvm is Kotlin.