go-webgpu-examples VS learn-wgpu

Compare go-webgpu-examples vs learn-wgpu and see what are their differences.

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go-webgpu-examples learn-wgpu
2 75
25 1,386
- -
3.4 8.2
9 months ago 8 days ago
Go Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

go-webgpu-examples

Posts with mentions or reviews of go-webgpu-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.
  • My first Go program: spinning 3d wireframe cube
    1 project | /r/golang | 18 Apr 2023
  • 3D graphics library
    10 projects | /r/golang | 28 Aug 2022
    If you decide to go with it and want to learn it I would recommend you to refer https://sotrh.github.io/learn-wgpu/ and refer to Go code for the tutorials here https://github.com/rajveermalviya/go-webgpu-examples/tree/main/learn-wgpu/beginner (WIP, I am in the process of making complete doc)

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

What are some alternatives?

When comparing go-webgpu-examples and learn-wgpu you can also consider the following projects:

glfw - Go bindings for GLFW 3

ash - Vulkan bindings for Rust

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

glium - Safe OpenGL wrapper for the Rust language.

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

SDL - Simple Directmedia Layer

go-sdl2 - SDL2 binding for Go

winit - Window handling library in pure Rust

fauxgl - Software-only 3D renderer written in Go.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

vulkan - Vulkan API bindings for Go programming language

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)