glslSmartDeNoise VS glslViewer

Compare glslSmartDeNoise vs glslViewer and see what are their differences.

glslSmartDeNoise

Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable (by BrutPitt)
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glslSmartDeNoise glslViewer
1 7
235 4,479
- -
0.0 7.5
over 2 years ago about 2 months ago
C++ C++
BSD 2-clause "Simplified" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glslSmartDeNoise

Posts with mentions or reviews of glslSmartDeNoise. We have used some of these posts to build our list of alternatives and similar projects.
  • Made some sort of GI in 2D. At least I can cook eggs on my laptop with it.
    1 project | /r/godot | 5 Apr 2021
    In the demo the denoise I used was actually very ineffective. I now use a combination of temporal denoise (which sounds more advanced than it is, it's literally just interpolating each pixel with the previous frame, which is super cheap but too much causes ghosting), and the denoise algorithm from here which is amazing: https://github.com/BrutPitt/glslSmartDeNoise

glslViewer

Posts with mentions or reviews of glslViewer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-02.

What are some alternatives?

When comparing glslSmartDeNoise and glslViewer you can also consider the following projects:

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

glsl-sandbox - Shader editor and gallery.

fastp - An ultra-fast all-in-one FASTQ preprocessor (QC/adapters/trimming/filtering/splitting/merging...)

glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway

cr - cr.h: A Simple C Hot Reload Header-only Library

q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

sdcv

slop - slop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout.

darknet-nnpack - Darknet with NNPACK