glslViewer
darknet-nnpack
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glslViewer | darknet-nnpack | |
---|---|---|
7 | 1 | |
4,417 | 305 | |
- | - | |
7.5 | 0.0 | |
12 days ago | about 2 years ago | |
C++ | C | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glslViewer
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Fun with real-time manipulation of glsl (shader) files
I'm not an expert on glsl/shaders etc. but rather understand how to use Python to read values from hardware (ADC) and convert it to OSC, which, in turn, is passed on to glslViewer (https://github.com/patriciogonzalezvivo/glslViewer) ... it is glslViewer that does all the hard work of hot reloading .frag files as new uniform values are received.
It is indeed real-time. Have a read here - as it is using glslViewer to do all this: https://github.com/patriciogonzalezvivo/glslViewer
- Manipulating glsl shaders with the pi zero 2
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glslViewer on Pocketchip: unable to load driver: sun4i-drm_dri.so
Hey, I'm pretty new to the chip and wanted to explore to possibilites of it as an on the go programming gameboy of sorts. I managed to compile glslViewer on it and it starts, except with a bunch of errors:
darknet-nnpack
We haven't tracked posts mentioning darknet-nnpack yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
glsl-sandbox - Shader editor and gallery.
darknet - YOLOv4 / Scaled-YOLOv4 / YOLO - Neural Networks for Object Detection (Windows and Linux version of Darknet )
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway
glslSmartDeNoise - Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable
cr - cr.h: A Simple C Hot Reload Header-only Library
ustreamer - µStreamer - Lightweight and fast MJPEG-HTTP streamer
MJPG-streamer - Fork of http://sourceforge.net/projects/mjpg-streamer/
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
sdcv
slop - slop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout.