ggez
Rust library to create a Good Game Easily (by ggez)
quicksilver
A simple framework for 2D games on desktop and web (by ryanisaacg)
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ggez | quicksilver | |
---|---|---|
50 | 4 | |
4,111 | 784 | |
1.4% | - | |
4.3 | 0.0 | |
6 days ago | almost 2 years ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ggez
Posts with mentions or reviews of ggez.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-26.
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ggez news! 0.9.0 released and more!
ggez is a lightweight cross-platform game framework for making games with minimum friction. Check it out at https://github.com/ggez/ggez, https://crates.io/crates/ggez
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NANOVOID Devlog #1: Lua Scripting
I'd say to use either https://macroquad.rs/ or http://ggez.rs/, they're both basically "all that you need for 2d". I've used macroquad extensively, but that was mainly because ggez was undergoing a big rewrite to wgpu which is now complete with 0.8.
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Embedding GGEZ into GTK-RS
Hi guys, Is there a guide on how to implement renderers/frameworks such as GGEZ?
- Hey Rustaceans! Got a question? Ask here (12/2023)!
- Hey Rustaceans! Got a question? Ask here (10/2023)!
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Hey Rustaceans! Got a question? Ask here (9/2023)!
ggez also looks pretty straightforward and simple to get graphics moving around quick and easy.
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Hey Rustaceans! Got a question? Ask here (8/2023)!
https://github.com/ggez/ggez/issues/1158 For this is it as simple as changing the methods to take &Image, .clone() it inside and use that or is cloning missing the point of the change?
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Hey Rustaceans! Got a question? Ask here! (51/2022)!
Sounds like https://ggez.rs/.
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Clean Pixel art in ggez 0.8.1
See the links here on how to do what you want with samplers. https://github.com/ggez/ggez/issues/1046
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Sokoban clone written in Rust using ggez
Nice, can you add it to the list of projects https://github.com/ggez/ggez/blob/master/docs/Projects.md ?
quicksilver
Posts with mentions or reviews of quicksilver.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-02.
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Rust alternative for PyGame ?
Another simple 2d framework that targeted wasm and desktop was https://github.com/ryanisaacg/quicksilver but unfortunately it was abandoned :( and never had android support.
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I want to learn Rust by creating game running in the web browser. Which SDK do you recommend?
quicksilver, though not really being developed anymore is still pretty good.
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Paddlers (Rust Browser Game) 0.2.1 Feature Overview
Thanks! I'm currently not using an engine, it's all done "from scratch". None of the available engines quite had the WASM support I wanted. I started with Quicksilver but it was not flexible enough and it is no longer actively developed.
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Good basic rendering & input library
quicksilver is a simple framework you can use. Sadly the main developer stopped working on it (PR's are still accepted though) but it is still pretty solid. It also has WASM as first class support and thus makes sure that its api is a good fit for the limitations that browsers put on code. (So, loading assets is async, your main loop is done using async, etc).
What are some alternatives?
When comparing ggez and quicksilver you can also consider the following projects:
bevy - A refreshingly simple data-driven game engine built in Rust
photon - ⚡ Rust/WebAssembly image processing library
macroquad - Cross-platform game engine in Rust.
piston - A modular game engine written in Rust
eat-apples-quick
Tetra - 🎮 A simple 2D game framework written in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
good-web-game - An alternative ggez implementation on top of miniquad.
love - LÖVE is an awesome 2D game framework for Lua.
miniquad - Cross platform rendering in Rust