gamescope
teams-for-linux
gamescope | teams-for-linux | |
---|---|---|
56 | 33 | |
2,710 | 2,500 | |
4.5% | - | |
9.7 | 8.8 | |
about 18 hours ago | 9 days ago | |
C++ | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gamescope
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The Linux graphics stack in a nutshell, part 1
I think your information is quite outdated. The HWC overlay planes are heavily used, you can see this trivially just doing a 'dumpsys SurfaceFlinger' or grabbing a systrace/perfetto trace. When it falls back to GPU composition it's very obvious as there's a significant hit to latency and more GPU contention.
The overlay capabilities of the modern Snapdragons are also quite absurd. They support like upwards of a dozen overlays now and even have FP16 extended sRGB support. Some HWCs (like the one in the steam deck) even have per plane 3D LUTs for HDR tone mapping (ex https://github.com/ValveSoftware/gamescope/blob/master/src/d... )
The composition is bandwidth heavy of course, but for static scenes there's a cache after the HWC in the form of panel self refresh.
- Gamescope -- How do I get this to work on Endeavouros?
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Firefox Is Going to Try and Ship with Wayland Enabled by Default
One of the unfortunate things about Wayland is every compositor will have its own quality of implementation affecting things like latency.
With XOrg, especially in the pre-compositing days, you could choose whatever WM you want and it wouldn't have any impact on the rendering performance of X clients. Once the Composite extension was added and everyone started running composited X desktops, that started to change, and the increased latency already started appearing - in an arguably worse architecture than Wayland because there were often three processes involved with lots of IPC per draw: X-Client->X-Server->X-Compositor->X-Server->CRTC. At least in Wayland it's more like Wayland-Client->Wayland-Compositor->CRTC.
If you're unhappy with the rendering latency of your Wayland sessions, it may be worth trying alternative compositors... they likely vary significantly. The Valve/Steam folks have made a minimal one specifically optimized for games/low-latency [0]. I doubt the SteamDeck would be seeing as much success as it is if Wayland were so problematic in this department.
[0]: https://github.com/ValveSoftware/gamescope
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BG3 splitscreen on two monitors?
Use gamescope.
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Help needed to confirm two 3.5 bugs
While streaming from the Deck to another device (phone with Steam Link app or another PC running steam), taking a screenshot on the Deck (hold the steam or ... button, and press R1) crashes the session (https://github.com/ValveSoftware/gamescope/issues/961). This one also impacts Decky Recorder. If you're recording the screen or have replay mode on and take a screenshot, you'll have a crash.
- I haven't seen much posted about it here, so I wanted to point out Valve's gamescope micro-compositor (Linux Gaming)
- Gamescope adds support for Reshade effects
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Force V-Sync or limit fps in proton games
Mangohud (GOverlay), libstrangle, gamescope. Pick your poison.
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FYI on video corruption in cmd and terminal windows
Hey folks. I've got a 11900H motherboard and use the iGPU and stock Intel graphics drivers that I keep current. Even at baseline (so without overclocking of any kind, with good Corsair memory sticks configured without XMP and regardless of voltage), I would be able to use Windows 11 and the CMD or Terminal programs without issue but after some time they would be corrupt and unreadable. The fix was in Terminal, go into Settings, then Render, and turn on Software Rendering. I hope this helps someone else. FYI the corruption was very much like other Intel UHD graphics samples reported in this link: https://github.com/ValveSoftware/gamescope/issues/356
teams-for-linux
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Microsoft faces antitrust scrutiny from the EU over Teams, Office 365
I've never used this but apparently this wrapper is useful for linux people: https://github.com/IsmaelMartinez/teams-for-linux
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Tips for MS Teams on Linux?
Have you tried an unofficial electron client?
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Bottles – Easily run Windows software on Linux
I use https://github.com/IsmaelMartinez/teams-for-linux . It's "just" a wrapper around the PWA but a very decent one at that.
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Distro for a terrible 2013 laptop
Unofficial and not Microsoft supported, but might be an alternative to Microsoft's official PWA. How do the two compare in your experience with them?
- Kiedyś się zapytałem jakiego Linuxa używa Żabka to teraz jakiego Linuxa może używać ZTM? 🧐
- Teams for Linux download gone?
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Anyone having issues sharing screen/window on PWA Microsoft Teams, the option is just not there anymore. I have to quickly turn my Windows PC just to avoid any issues with my boss. I tried both X11 and Wayland, same result.
You can try the unofficial client Teams for Linux. It's available as a Flatpak and I didn't have any issues sharing my screen with it. https://github.com/IsmaelMartinez/teams-for-linux
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Steam to drop support for Windows 7/8/8.1 in 1st Jan 2024 due to embedded Chrome framework incompatibility
This client works well for me: https://github.com/IsmaelMartinez/teams-for-linux
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Microsoft rebuilt Teams from the ground up, promises 2x faster performance
There is also: https://github.com/IsmaelMartinez/teams-for-linux
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GitHub staff are required to use Teams by Sep 1, 2023
That always frustrated me, even more-so considering how that volunteer-built package I mentioned (https://github.com/IsmaelMartinez/teams-for-linux - an Electron build of the web app, nothing flashy but does the job just fine) does support screen sharing. I haven’t checked whether it supports backgrounds as I only use voice when on calls, but I’m guessing it does if the browser variant does.
What are some alternatives?
gamescope-session - ChimeraOS session on Gamescope - Own personal repository, issues and forks should be made on ChimeraOS/gamescope-session
nativefier - Make any web page a desktop application
gamemode - Optimise Linux system performance on demand
nginx-obs-automatic-low-bitrate-switching - Simple app to automatically switch scenes in OBS based on the current bitrate fetched from the NGINX stats page.
holoiso - SteamOS 3 (Holo) archiso configuration
onenote - 📚 Linux Electron Onenote - A Linux compatible version of OneNote
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
wayland-keylogger - Proof-of-concept Wayland keylogger
sway - i3-compatible Wayland compositor
obs-web - OBS-web - the easiest way to control OBS remotely
LatencyFleX - Vendor agnostic latency reduction middleware. An alternative to NVIDIA Reflex.
epichrome - An application and Chrome extension for creating web-based applications that work like standalone Mac apps.