friction VS Skity

Compare friction vs Skity and see what are their differences.

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friction Skity
1 2
131 194
9.2% -
9.6 4.3
4 days ago 7 months ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

friction

Posts with mentions or reviews of friction. We have used some of these posts to build our list of alternatives and similar projects.

Skity

Posts with mentions or reviews of Skity. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing friction and Skity you can also consider the following projects:

two.js - A renderer agnostic two-dimensional drawing api for the web.

thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.

synfig - This is the Official source code repository of the Synfig project

rust-skia - Rust Bindings for the Skia Graphics Library

gerbolyze - Directly render SVG overlays into Gerber and Excellon files

skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~

AnimeEffects - 2D Animation Tool

tgfx - A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Tephra - A modern, high-performance C++17 graphics and compute library based on Vulkan

gpu-font-rendering - GPU font rendering from vector outlines demonstration

pixelwindow - A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML.