Skity VS Tephra

Compare Skity vs Tephra and see what are their differences.

Skity

A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM (by RuiwenTang)

Tephra

A modern, high-performance C++17 graphics and compute library based on Vulkan (by Dolkar)
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Skity Tephra
2 1
192 10
- -
4.3 7.6
7 months ago 20 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Skity

Posts with mentions or reviews of Skity. We have used some of these posts to build our list of alternatives and similar projects.

Tephra

Posts with mentions or reviews of Tephra. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Skity and Tephra you can also consider the following projects:

thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.

canvas_ity - A tiny, single-header <canvas>-like 2D rasterizer for C++

rust-skia - Rust Bindings for the Skia Graphics Library

MethaneKit - 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan

skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~

ParallelReductionsBenchmark - Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast!

AnimeEffects - 2D Animation Tool

gpu-font-rendering - GPU font rendering from vector outlines demonstration

tgfx - A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.

vuh - Vulkan compute for people

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Boost.Compute - A C++ GPU Computing Library for OpenCL