Skity VS AnimeEffects

Compare Skity vs AnimeEffects and see what are their differences.

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Skity AnimeEffects
2 2
192 104
- 4.9%
4.3 8.4
7 months ago 3 months ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Skity

Posts with mentions or reviews of Skity. We have used some of these posts to build our list of alternatives and similar projects.

AnimeEffects

Posts with mentions or reviews of AnimeEffects. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Skity and AnimeEffects you can also consider the following projects:

thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.

Snoow - Snoow is a C++ Game Engine with a Level Editor

rust-skia - Rust Bindings for the Skia Graphics Library

urho3d - Game engine

skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

tgfx - A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.

canvas_ity - A tiny, single-header <canvas>-like 2D rasterizer for C++

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Tephra - A modern, high-performance C++17 graphics and compute library based on Vulkan

gpu-font-rendering - GPU font rendering from vector outlines demonstration

pixelwindow - A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML.