framework_shadow_map VS framework

Compare framework_shadow_map vs framework and see what are their differences.

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framework_shadow_map framework
3 2
8 3
- -
0.8 5.1
over 2 years ago over 1 year ago
C++ C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

framework_shadow_map

Posts with mentions or reviews of framework_shadow_map. We have used some of these posts to build our list of alternatives and similar projects.

framework

Posts with mentions or reviews of framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing framework_shadow_map and framework you can also consider the following projects:

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

redgpu - The best GPU API in the world. Better than Metal, Vulkan and other garbage.

zxShaderViz - A useful tool to edit and visualize shaders in real time.

Ion - Ion

glslViewer - Console-based GLSL Sandbox for 2D/3D shaders

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ArrayFire - ArrayFire: a general purpose GPU library.

shaders - Circle C++ shaders

olive - Free open-source non-linear video editor

globjects - C++ library strictly wrapping OpenGL objects.