aurora
soloud
aurora | soloud | |
---|---|---|
1 | 4 | |
0 | 1,649 | |
- | - | |
5.8 | 0.0 | |
over 3 years ago | about 1 month ago | |
C | C | |
MIT License | GNU General Public License v3.0 or later |
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aurora
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The pit of despair that is OpenGL.
I think this one is long enough for now. This will absolutely not be the last time I talk about OpenGL, but gives a brief showing of one of the libraries I've created to make it easier for me and maybe others who are considering making their own engine. The code is in the repo under include/oogl and src/oogl--though the VArray and VBuffer code is header only on account of being template classes.
soloud
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what annoys you most while using c++?
No, that has indeed solved it for me. But the first time I encountered it, my friend and I spent quite awhile debugging the problem. Almost 2 hours, I believe. We still have an open issue about that one.
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Has anybody gotten the SoLoud audio library working with MSVC 2019?
Hey folks, I've migrated a project from MSVC 2017 to 2019, and for the life of me cannot get SoLoud to run without crashing. Here is a link to a more descriptive description of the problem I'm having. I've stripped my project down to the following, and I'm still getting crashes:
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Cross platform audio frameworks in Cpp?
soloud: https://github.com/jarikomppa/soloud
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How To Make A Sound Library In C Win32 Api
You may have luck looking at soloud's backends for winmm or wasapi
What are some alternatives?
miniaudio - Audio playback and capture library written in C, in a single source file.
portaudio - PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
libsoundio - C library for cross-platform real-time audio input and output
SDL2 - SDL2 bindings to perl
openbor - OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
cubeb - Cross platform audio library
vgmstream - vgmstream - A library for playback of various streamed audio formats used in video games.
aubio - a library for audio and music analysis
julius - Open-Source Large Vocabulary Continuous Speech Recognition Engine
TinySoundFont - SoundFont2 synthesizer library in a single C/C++ file
pycall.rb - Calling Python functions from the Ruby language