soloud
SDL2
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soloud | SDL2 | |
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4 | 1 | |
1,644 | 0 | |
- | - | |
0.0 | 3.3 | |
about 1 month ago | over 2 years ago | |
C | Perl | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
soloud
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what annoys you most while using c++?
No, that has indeed solved it for me. But the first time I encountered it, my friend and I spent quite awhile debugging the problem. Almost 2 hours, I believe. We still have an open issue about that one.
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Has anybody gotten the SoLoud audio library working with MSVC 2019?
Hey folks, I've migrated a project from MSVC 2017 to 2019, and for the life of me cannot get SoLoud to run without crashing. Here is a link to a more descriptive description of the problem I'm having. I've stripped my project down to the following, and I'm still getting crashes:
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Cross platform audio frameworks in Cpp?
soloud: https://github.com/jarikomppa/soloud
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How To Make A Sound Library In C Win32 Api
You may have luck looking at soloud's backends for winmm or wasapi
SDL2
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SDL2 Bindings for Perl for making video games (Windows testers wanted)
The link is provided here: SDL2 perl module
What are some alternatives?
miniaudio - Audio playback and capture library written in C, in a single source file.
raylib - A simple and easy-to-use library to enjoy videogames programming
portaudio - PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
pts - A library for visualization and creative-coding
libsoundio - C library for cross-platform real-time audio input and output
SDL2 - SDL2 bindings to perl
openbor - OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
yet-another-experiment - A small "escape the room" style TADS3 game
cubeb - Cross platform audio library
vgmstream - vgmstream - A library for playback of various streamed audio formats used in video games.