fluid-engine-dev VS reactphysics3d

Compare fluid-engine-dev vs reactphysics3d and see what are their differences.

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fluid-engine-dev reactphysics3d
1 1
1,764 1,435
- -
0.0 8.1
4 months ago 3 days ago
C++ C++
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fluid-engine-dev

Posts with mentions or reviews of fluid-engine-dev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-24.
  • Colorfall
    2 projects | /r/Simulated | 24 Jun 2022
    Doyub Kim's "Fluid Engine Development" textbook is also really good and the accompanying GitHub repository is useful too (https://github.com/doyubkim/fluid-engine-dev).

reactphysics3d

Posts with mentions or reviews of reactphysics3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-14.

What are some alternatives?

When comparing fluid-engine-dev and reactphysics3d you can also consider the following projects:

RenderFlow - Visualize fluid simulation result with graphics API

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

LiquidFun - 2D physics engine for games

LatticeBoltzmann - A 2D Lattice Boltzmann program

Box2D - Box2D is a 2D physics engine for games

BOUT-dev - BOUT++: Plasma fluid finite-difference simulation code in curvilinear coordinate systems

Chipmunk - A fast and lightweight 2D game physics library.