ffmpeg-sidecar VS wgpu

Compare ffmpeg-sidecar vs wgpu and see what are their differences.

ffmpeg-sidecar

Wrap a standalone FFmpeg binary in an intuitive Iterator interface. 🏍 (by nathanbabcock)
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ffmpeg-sidecar wgpu
6 197
187 11,109
- 4.2%
6.5 9.9
about 1 month ago 1 day ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ffmpeg-sidecar

Posts with mentions or reviews of ffmpeg-sidecar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-07.

What are some alternatives?

When comparing ffmpeg-sidecar and wgpu you can also consider the following projects:

euclider - A higher dimensional raytracing prototype with non-euclidean-like features

vulkano - Safe and rich Rust wrapper around the Vulkan API

pipeless - An open-source computer vision framework to build and deploy apps in minutes

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

sprite - 🎨 Procedurally generate 2D sprites

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

Image-Processing-CLI-in-Rust - CLI for image processing with histograms, binary treshold and other functions

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

svgbobrus - Convert your ascii diagram scribbles into happy little SVG

bevy - A refreshingly simple data-driven game engine built in Rust

FLP-Abyss-Player - FLP-Abyss-Viewer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.