fenster
Skia
fenster | Skia | |
---|---|---|
3 | 55 | |
512 | 8,691 | |
- | 2.0% | |
3.2 | 9.9 | |
5 months ago | 4 days ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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fenster
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Graphic Library for C
Check out [this library](https://github.com/zserge/fenster). It's a tiny header only C lib for Windows, Mac and Linux and gives you a canvas, events, mouse and keyboard. Screen output is just a buffer. Only a couple of API calls but good enough to play Doom.
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C Port of Ken Thompson's Space Travel
There's also https://github.com/zserge/fenster which is fairly minimal and comes with Go bindings out of the box.
- Fenster: Minimal highly opinionated lib to display a cross-platform 2D canvas
Skia
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Skia VS nitro-gl - a user suggested alternative
2 projects | 21 Aug 2023
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- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
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Lottie under the hood
Actually, that's not entirely accurate. The lottie-web library itself doesn't support rendering to WebGL. However, there is a package called canvaskit-wasm that wraps Skia (a graphics engine) with WebAssembly (wasm). This package includes a module called skottie which supports rendering animations into a WebGL surface. However, there is a drawback with this approach: using wasm requires loading a relatively large package, and it's uncertain whether all features are supported correctly, as the official compatibility table that tracks lottie support on different platforms does not include skottie.
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Widely-used graphics library
Skia is pretty great if you can get it running.
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Due to popular demand, here’s part 2
The imgs are mainly used by Tencent QQ and Baidu Tieba users. QQ and Tieba compress imgs by default, so the popular imgs (in China we call them "屌图" or "表情包") would be compressed million of times during the spreading, causing the super low quality. These APPs on Android are using Skia for image processing, which suffering from a legendary bug: result would be more green. The bug was fixed in 2016: https://github.com/google/skia/commit/c7d01d3e1d3621907c27b283fb7f8b6e177c629d
- Leveraging Rust and the GPU to render user interfaces at 120 FPS
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Graphic Library for C
There’s also Skia by Google. Used by Android and Google Chrome.
What are some alternatives?
st - C port of Ken Thompson's Space Travel
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
canvas - Draw on an HTML 2D canvas in a web browser from a server program using WebSockets.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
raygui - A simple and easy-to-use immediate-mode gui library
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
st - Go port of Ken Thompson's Space Travel
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
go-sdl2 - SDL2 binding for Go
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Lottie for Android, iOS, and React Native - Render After Effects animations natively on Android and iOS, Web, and React Native