euc VS rusterizer

Compare euc vs rusterizer and see what are their differences.

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euc rusterizer
1 3
286 44
- -
6.7 0.0
6 months ago over 2 years ago
Rust Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

euc

Posts with mentions or reviews of euc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-29.

rusterizer

Posts with mentions or reviews of rusterizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-30.
  • Simple 3D renderer written in Rust
    2 projects | /r/rust_gamedev | 30 Oct 2021
    I've written a simple 3D renderer entirely in Rust from scratch. You can try in an online sandbox here https://dzharvis.github.io/rusterizer/ The renderer was implemented by following these lessons I did not look at the original C++ code, so my code contains hacks or magic numbers in some places :) Anyway, I hope that this can be useful for somebody.
    2 projects | /r/rust | 30 Oct 2021

What are some alternatives?

When comparing euc and rusterizer you can also consider the following projects:

vviz - Rapid prototyping GUI, and visual printf-style debugging for computer vision development.

PortableGL - An implementation of OpenGL 3.x-ish in clean C

vange-rs - Rusty Vangers clone

meshweaver - 3D rendering engine in Rust and WebGPU

rust-doom - A Doom Renderer written in Rust.

shame - A shader EDSL for writing render and compute pipelines in rust

gfbuild-angle - A set of scripts for building ANGLE for the GraphicsFuzz project

tinyraytracer_rs - tinyraytracer implementation using Rust

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

piet - An abstraction for 2D graphics.

octo-terra - 3d software render engine written in rust, using both real-time raster and ray tracing. Made for self learning purposes.