enve-plugins VS thebookofshaders

Compare enve-plugins vs thebookofshaders and see what are their differences.

thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders. (by patriciogonzalezvivo)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
enve-plugins thebookofshaders
2 3
16 5,780
- -
8.7 3.7
8 months ago 2 months ago
GLSL GLSL
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

enve-plugins

Posts with mentions or reviews of enve-plugins. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.
  • Is OpenToonz suitable for Vector Animation / AE replacement?
    2 projects | /r/OpenToonz | 2 Dec 2022
    I understand the program is there and you can use it. I make animations for games, for characters for now spine2D, but for effects drawn frame by frame, krita, opentoonz and enve2D (this is the one that convinced me the most for that purpose for its keyframes system, you can draw a line that redraw in each frame, and at the same time modify size, rot, position and shear). I see a future in Enve 2D for motion graphics, I have used it a little bit for some frame to frame effects. https://github.com/MaurycyLiebner/enve/network last updated on September 25 GLSL filters for enve 2D last update, 9hs ago (this makes me think that there are programmers who trust the program or already see it as a possible professional use). https://github.com/axiomgraph/enve-plugins My recommendation is to try both, and see, it is very common to use one program for one thing, and then re-import the result in another to improve it. As they say above with Natron you can do amazing things, although in character issues it is a bit weak.
  • Here is an updated list of new plugins for enve.
    1 project | /r/enve2d | 21 Nov 2022

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

What are some alternatives?

When comparing enve-plugins and thebookofshaders you can also consider the following projects:

enve - Flexible, user expandable 2D animation software for Linux and Windows.

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

1_16_shaders - MC vanilla fabulous shaders

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

SHADERed - Lightweight, cross-platform & full-featured shader IDE

ShaderMan - Convert ShaderToy to Unity HLSL/CG

procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.

shader-doodle - A friendly web-component for writing and rendering shaders.