Eigen  GLM  

  37  
  9,155  
  1.1%  
  8.2  
over 8 years ago  about 2 months ago  
C++  
  GNU General Public License v3.0 or later 
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Eigen
We haven't tracked posts mentioning Eigen yet.
Tracking mentions began in Dec 2020.
GLM

How to render TrueType Fonts in OpenGL using stb_truetype.h
For the math, I've used glm library
 Release of GLM 1.0.0
 C++23: The Next C++ Standard

What files from glm's github do I need to add to my emscripten project?
I am a greenhorn at graphics programming. I just made an app in OpenGL with C++ that I now need to change over to a browser app with WebGL. WebGL looks pretty cool but since my app does a lot of calculations I assumed I should keep the heavier calculating parts in C++ with emscripten ( which I am also just learning ). So looking at it, it just looks like glm is the only library I seriously need for my c++ code and that seems pretty cool because it is a header only app it says. But in the github there are a lot of folders and files so I am not sure which are indispensable or not. Any advice?

What is a file with the .i.hh extension such as myfile.i.hh used for in a C++ project?
GLM does it quite well, it has core includes then a detail folder with all the inl files that get added. https://github.com/gtruc/glm
 [Opengl] Aide: compilation et installation de GLFW

Porting to metal?
I once ported an OpenGL code base over to Metal. For me, it was essential to do as much code sharing as possible. Because I was using the GLM library in that code base and generally found that library very useful I wanted to know whether I can use GLM with Metal. I had to do some research but it turned out it works really well, see here
 Which is the best way to work with matrices and linear algebra using c++?

Best C++ Game Framework
I would also recommend GLM
 PocketPy: A Lightweight(~5000 LOC) Python Implementation in C++17
What are some alternatives?
OpenBLAS  OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.
DirectXMath  DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
blaze
linmath.h  a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions
ceressolver  A large scale nonlinear optimization library
cglm  ðŸ“½ Highly Optimized 2D / 3D Graphics Math (glm) for C
Boost.Multiprecision  Boost.Multiprecision
CGal  The public CGAL repository, see the README below
ExprTK  C++ Mathematical Expression Parsing And Evaluation Library https://www.partow.net/programming/exprtk/index.html