draco VS msdfgen

Compare draco vs msdfgen and see what are their differences.

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. (by google)

msdfgen

Multi-channel signed distance field generator (by Chlumsky)
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draco msdfgen
4 27
6,256 3,723
1.2% -
4.3 7.0
13 days ago 2 days ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

draco

Posts with mentions or reviews of draco. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-17.

msdfgen

Posts with mentions or reviews of msdfgen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-27.

What are some alternatives?

When comparing draco and msdfgen you can also consider the following projects:

meshlab - The open source mesh processing system

msdf-atlas-gen - MSDF font atlas generator

PCL - Point Cloud Library (PCL)

8SSEDT - Tutorial about 8-points Signed Sequential Euclidean Distance Transform

PhysicsFS - PhysFS++ is a C++ wrapper for the PhysicsFS library.

vello - An experimental GPU compute-centric 2D renderer.

meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render

troika - A JavaScript framework for interactive 3D and 2D visualizations

ozz-animation - Open source c++ skeletal animation library and toolset

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

gpr - General Purpose Raw image format

msdfgl - OpenGL implementation of the MSDF algorithm