di-framework VS pb_Stl

Compare di-framework vs pb_Stl and see what are their differences.

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di-framework pb_Stl
1 1
38 173
- -
0.0 1.0
almost 2 years ago 2 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

di-framework

Posts with mentions or reviews of di-framework. We have used some of these posts to build our list of alternatives and similar projects.
  • Dependency Injection Framework
    1 project | /r/Unity3D | 25 Apr 2021
    For the past few month I've been developing a dependency injection solution for Unity in order to overcome difficulties I had while working even with medium-sized projects. That is, over time, it becomes really annoying to assign dependencies in Inspector/bloat Awake methods with GetComponent and similar calls. The framework is available at GitHub as a package for Unity: https://github.com/Delt06/di-framework. Any feedback is welcome!

pb_Stl

Posts with mentions or reviews of pb_Stl. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing di-framework and pb_Stl you can also consider the following projects:

Zenject - Dependency Injection Framework for Unity3D

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

Reflex - Minimal dependency injection framework for Unity

awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

Unity - This repository contains all relevant information about Unity Container suit

resharper-unity - Unity support for both ReSharper and Rider

VContainer - The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️

UnityNativeScripting - Unity Scripting in C++

SoftMaskForUGUI - UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

pilgrim - Dependency injection for Swift (iOS, OSX, Linux). Strongly typed, pure Swift successor to Typhoon.

UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter