blocks
webxr multiplayer voxels engine (by danielesteban)
mine.js
:earth_asia: A voxel world built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?) (by shaoruu)
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blocks | mine.js | |
---|---|---|
1 | 4 | |
58 | 299 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 1 year ago | |
JavaScript | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blocks
Posts with mentions or reviews of blocks.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-04.
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How can a newbie coder build there own voxel game with THREE.js?
Voxel Lighting (Flood-fill Lighting) This one is just a great source to learn from. MIT Licensed, well implemented, multiplayer in TypeScript.
mine.js
Posts with mentions or reviews of mine.js.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-04.
-
How can a newbie coder build there own voxel game with THREE.js?
ThreeJS is easily my favorite library when it comes to 3D graphics. Here's what I've been working on recently. It's a multiplayer voxel open world built with ThreeJS for the frontend and Rust for the backend: https://github.com/ian13456/mine.js
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Question Regarding Segmentation Faults
In case anyone's interested in looking at the code, here is the source code. It's quite long though, and I can't seem to pinpoint where the segfault is happening. Thanks~
- Aesthetic Minecraft-like Voxel Engine in JS/TS/RS!
- Aesthetic Voxel Engine in Actix-Web & TS!
What are some alternatives?
When comparing blocks and mine.js you can also consider the following projects:
goxel - Goxel: Free and Open Source 3D Voxel Editor
volt - An experimental package management tool for JavaScript. Upto 30x faster installation of dependencies using pre-flattened dependency trees.
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
wasm-learning - Building Rust functions for Node.js to take advantage of Rust's performance, WebAssembly's security and portability, and JavaScript's ease-of-use. Demo code and recipes.