How can a newbie coder build there own voxel game with THREE.js?

This page summarizes the projects mentioned and recommended in the original post on /r/VoxelGameDev

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  • mine.js

    :earth_asia: A voxel world built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?)

  • ThreeJS is easily my favorite library when it comes to 3D graphics. Here's what I've been working on recently. It's a multiplayer voxel open world built with ThreeJS for the frontend and Rust for the backend: https://github.com/ian13456/mine.js

  • blocks

    webxr multiplayer voxels engine (by danielesteban)

  • Voxel Lighting (Flood-fill Lighting) This one is just a great source to learn from. MIT Licensed, well implemented, multiplayer in TypeScript.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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