d912pxy
DirectX9 to DirectX12 API proxy for Guild Wars 2 (by megai2)
TehsTrails
A collection of xTeh.7146's marker packs. (by xrandox)
Our great sponsors
d912pxy | TehsTrails | |
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83 | 17 | |
1,008 | 45 | |
- | - | |
0.0 | 8.7 | |
about 2 years ago | 3 months ago | |
C++ | Lua | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
d912pxy
Posts with mentions or reviews of d912pxy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-06.
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Day 1 for me and I'm completely lost
I'm surprised nobody covered p.2. JUST USE d912pxy. Period. The game is unplayable without it. BTW running it on Linux has the same effect as it translates DirectX calls to Vulkan calls and precompiles shaders. As much as I appreciate and respect ArenaNet will to fix performance introducing Dx11 hardly improved anything. There is still long way to go.
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The game feels well optimized nowadays
I think the 5900 is holding you back. I have 5800x3d and in dragons end FPS stays over 60 most of the time. I also use dx12 API proxy: https://github.com/megai2/d912pxy
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Coming from a 8700K to the 5800X3D.. You weren’t kidding, it’s completely different world for those who play MMO games and latency sensitive games.
Also idk if it's still relevant but I had a massive fps improvement in GW2 by using a proxy dll dx12 proxy
- People who’ve quit bdo, what games/mmo’s have you moved onto? Asking here since it’s possible we have similar tastes
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Help with PC upgrades/improving FPS
You could try using the dx12 addon to maybe squeeze out a bit more fps then dx11 gives. Otherwise gw2 is really a lost cause when it comes to trying to get a decent frame rate.
- Since its officially out of beta: what’s your opinion on dx11 performance/bugs?
- MMOs on PC have shifted from an authentic experience to pointless second job. why?
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FPS fixes?
If none of that is enough try out the DX12 addon.
- The Olmakhan of Elona have discovered the meta permafrost dye and have adjusted their outfits accordingly (dx11 texture bug)
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To ignore or not to ignore the steam review...
It still looks good. Use d912pxy to turn it into dx 12 to get better performance then ad shade over the top and it looks lovely.
TehsTrails
Posts with mentions or reviews of TehsTrails.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-26.
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Trying to see which is easier/faster EoD mapping or Lighting Up achieves?
https://github.com/xrandox/TehsTrails has times listed for both map completion and lanterns.
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Map Completion World Record - 6 hours 48 minutes
Yes I do. The full list is here https://github.com/xrandox/TehsTrails/wiki/List-of-Trading-Post-Heart-Items plus there's account bound eggs you can gather for the first heart in Wayfarer Foothills.
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Thats it Guys. I made it! My first step through the legendary weapon!
But if you want to go deep into map completions and legendary making (for yourself or for selling), I recommend Teh's Trails for TacO markers. They're much faster than Tekkit's, though it only has map completion.
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ANet, please ban AFK farm bots
I hear your frustration. There’s usually many more ways to claim a heart than just killing stuff. May I advise using Teh’s Trails marker packs
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Taco for world completion
Tekkit's also great but it doesn't use WPs so it is slower than TehsTrails. I personally prefer Tehs since it is my 17th world completion and I want to finish faster. Also if you wanna finish this faster like me, you can use this: https://github.com/xrandox/TehsTrails Also some hearts can be completed faster if you bought necessary items from TP but they might be expensive. Here is the list for it. https://github.com/xrandox/TehsTrails/wiki/List-of-Trading-Post-Heart-Items
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Teh's Trails Map Completion TacO Pack;
https://preview.redd.it/ca88sqnic7s61.png?width=320&format=png&auto=webp&s=490f16da759659b58f661a893e0761e72b38f17a Hey there explorers! Teh here, aka [null] from the Overflow, with the public release of my design completion pack! Some of you may have heard about this project through the grapevine or from me talking about it in the Overflow discord, or even from me commenting on Souls' world record speedrun posts. I've kept it under wraps for a while until I was happy enough with it to release it to the public, and today I'm ready to do just that! If you don't care about the fluff, feel free to skip down to the bottom section and just grab the pack for yourself to test out. So what is it? >This pack is designed to help you fully explore all 32 maps in core Tyria in order to get 2x Gift of Exploration. These items are used to craft legendaries and often are what prevent people from doing so. For most people map comp is a huge undertaking. The goal of this pack is to make map comp as smooth and fast as possible. Why should I use this pack? >The answer is simple: Speed. There are many tools and packs available out there to guide you through map completion but I think you'll all find that they pale in comparison to the routing and techniques used in my pack. I'm a map comp speedrunner and I've worked for hundreds of hours with other speedrunners to find the most efficient routing and methods possible. This pack is a culmination of all that experience and includes all the same tricks and tools that I do in my runs. Just a month or so ago I ran 0-100% map comp, non-segmented, in 12 hours using this same pack. Souls', who currently holds the official world record of 11 hours 43 minutes uses this very same routing (albeit from a slightly older version). So it's just for speedrunners? >Absolutely not! You're welcome to run the pack at any speed you'd like. If you want to brain off and just follow a trail you can most certainly do that, and you still will find that just following proper routing will shave a lot of time off your map comp experience. The pack also comes with a lot of quality of life features, like different trail colors, mount markers, heart zones to tell you where to complete hearts, descriptions on how to complete them the fastest and the ability to easily toggle on and off the stuff you don't need (like hero point trails, if you buy them from WvW!). Short Teaser: https://streamable.com/nrdjxe Alright, enough talk, just give me the pack to try out! Direct Download Link You can find the Git for the pack here. Installation instructions (just drag and drop into the TacO POIs folder), a marker legend, and other useful info can be found in the wiki. You can also join the official Teh's Trails discord for support or issue reporting! Edit: Skyscale is used but not required for the pack, there's always a non-skyscale path included. Griffon is highly recommended/required, but you could technically just follow the path from below for the most part. Edit 2: Also, yes, my pack uses waypoints. You can find an example of how that works here. (ignore the trail as that's a very old version haha)
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TehTrails Map Comp Updated for EoD
TehsTrails Download Link
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Tips and Tricks for Core Map Completion?
If you want braindead easy, then TehsTrails paired with TacO will give you the fastest and easiest core Tyria completion. You will need mounts for this one.
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Pleb is trying to complete map asap
Consider Teh's Trails instead of ReActif TacO markers. This map completion pack will save you a ton of time (maybe even 5-10 hours) compared to most other map completion packs as it's focused on speed running with efficient waypointing.
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How long does map completion and legandaries take?
https://github.com/xrandox/TehsTrails/wiki take this pack instead. it's significantly more efficient
What are some alternatives?
When comparing d912pxy and TehsTrails you can also consider the following projects:
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Blish-HUD - A Guild Wars 2 overlay with extreme extensibility through compiled modules.
GW2-Addon-Manager - Installer and updater for Guild Wars 2 addons.
GW2Radial - A customizable radial menu overlay addon for Guild Wars 2.
Heros-Marker-Pack - QuitarHero's GW2 Marker Pack
D3D11On12 - The Direct3D11-On-12 mapping layer
GW2-SCT - A scrolling combat text addon for GW2 using ArcDPS API
dxvk-async
Metal-Marker-Myriad - A random assortment of markers compiled on the whim of Metallis.6105 or requested in the Blish HUD pack request discussions.
arcdps-killproof.me-plugin - A Plugin for arcdps, that is loading killproof.me info and displaying it ingame.
d912pxy vs dxvk
TehsTrails vs Blish-HUD
d912pxy vs GW2-Addon-Manager
TehsTrails vs GW2-Addon-Manager
d912pxy vs GW2Radial
TehsTrails vs Heros-Marker-Pack
d912pxy vs D3D11On12
TehsTrails vs GW2-SCT
d912pxy vs dxvk-async
TehsTrails vs Metal-Marker-Myriad
d912pxy vs Blish-HUD
TehsTrails vs arcdps-killproof.me-plugin