cycles
The Cycles Render Engine - official mirror (by blender)
raymarching-workshop
An Introduction to Raymarching (by electricsquare)
Our great sponsors
cycles | raymarching-workshop | |
---|---|---|
2 | 1 | |
287 | 928 | |
7.7% | 0.0% | |
9.4 | 0.0 | |
3 months ago | over 2 years ago | |
C++ | ||
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cycles
Posts with mentions or reviews of cycles.
We have used some of these posts to build our list of alternatives
and similar projects.
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I discovered an algorithm that can accelerate ray tracing better than BVH, what should I do now?
Cycles is Apache, see yourself.
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Hacking simulation command line prompt example?
Or another trick I've seen movies use is to just print out a few screens of open source software sourcecode. Here's a random example.
raymarching-workshop
Posts with mentions or reviews of raymarching-workshop.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-20.
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Saw this in the unity sub and was wondering if there were any tutorials or if anybody had an idea on how to achieve this in unreal engine?
but here is a good resource to learn about sdf and raymarching: https://github.com/electricsquare/raymarching-workshop
What are some alternatives?
When comparing cycles and raymarching-workshop you can also consider the following projects:
Hiking - Render made for hiking and trekking
VoxelPlugin - Voxel Plugin for Unreal Engine
AvatarMe - Public repository for the CVPR 2020 paper AvatarMe and the TPAMI 2021 AvatarMe++
tinyrenderer - A brief computer graphics / rendering course
raytk - Raymarching shader toolkit for TouchDesigner