raymarching-workshop VS AvatarMe

Compare raymarching-workshop vs AvatarMe and see what are their differences.

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raymarching-workshop AvatarMe
1 1
928 649
0.0% -
0.0 4.0
over 2 years ago about 2 years ago
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raymarching-workshop

Posts with mentions or reviews of raymarching-workshop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-20.

AvatarMe

Posts with mentions or reviews of AvatarMe. We have used some of these posts to build our list of alternatives and similar projects.
  • Where to start with the software side of Disney's latest single shot paper?
    1 project | /r/3DScanning | 11 Feb 2021
    Some of the more recent ones I've seen with really good results like AvatarMe always say they will release code but don't. However, AvatarMe just updated their readme and say you can request the code / dataset if you are using it for research, so maybe I'd start there because I don't expect Disney would give you that. You might be able to take what they're doing and add some of Disney's stuff to it.

What are some alternatives?

When comparing raymarching-workshop and AvatarMe you can also consider the following projects:

VoxelPlugin - Voxel Plugin for Unreal Engine

stargan-v2 - StarGAN v2 - Official PyTorch Implementation (CVPR 2020)

raytk - Raymarching shader toolkit for TouchDesigner

CVPR2024-Papers-with-Code - CVPR 2024 论文和开源项目合集

sdf-viewer - A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.

Texture - Smooth asynchronous user interfaces for iOS apps.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

lo-rez - A low-resolution view on a tiny Minecraft

MaterialMakerRayMarching - Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library

cycles - The Cycles Render Engine - official mirror

Renderman - Code and Slides for the NCCA Renderman lectures