signed-distance-field

Open-source projects categorized as signed-distance-field

Top 10 signed-distance-field Open-Source Projects

  • raymarching-workshop

    An Introduction to Raymarching

  • shader-park-core

    A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

  • Project mention: Painting with Math: A Gentle Study of Raymarching | news.ycombinator.com | 2023-09-15

    For anyone interested in playing around with SDFs, my friend and I made this open source library to make working with them more efficient, and you can write shaders using javascript https://github.com/shader-park/shader-park-core

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  • sdfx

    A simple CAD package using signed distance functions

  • Project mention: OpenSCAD Survey - what programming language do you want to be added to app? | /r/openscad | 2023-12-06

    Go: https://github.com/deadsy/sdfx

  • b3dsdf

    🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.

  • bauble.studio

    a playground for making 3D art with lisp and math

  • Project mention: Domain Repetition | news.ycombinator.com | 2023-08-24

    If you aren't familiar with SDFs, some rough intuition for what's going on here: you have some primitive functions that define shapes, you have combinators that distort shapes, and you then have combinators that distort space. And then when you trace rays through distorted space, you render an image that looks like your combinators distorted the shapes themselves, but really you're distorting the path that your rays travel along.

    The operation here is that you distort space with the modulo operator. So now you have space that repeats -- and when you trace rays through this repeated space, you're basically teleporting the rays back to the origin (using mod in the classic "wrapping around" fashion) every time they pass out of a section of space.

    And then ultimately the ray will collide with the shape -- the one shape -- that exists in this distorted space, after wrapping around some number of times.

    If the idea of "taking the mod of space" is intriguing, I would encourage you to try playing with SDFs! It's a really incredible technique for real-time rendering of "3D vector graphics."

    Also shameless plug for my SDF playground https://bauble.studio, and an example program that uses instanced repetition to render an "infinite" number of varying shapes:

        (tile [400 0 300] (fn [i]

  • bevy_smud

    Sdf 2d shape renderer for Bevy

  • sdf-viewer

    A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.

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  • MaterialMakerRayMarching

    Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library

  • TemporalSetInversion

    Reference implementation for "Temporal Set Inversion for Animated Implicits" (SIGGRAPH 2023)

  • Project mention: How do you break into the graphics engineering industry? | /r/GraphicsProgramming | 2023-06-07

    This project uses some state-of-the-art techniques: https://github.com/cryvosh/TemporalSetInversion

  • sdf_2d

    2D Signal Distance Field software (cpu) renderer

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

signed-distance-field related posts

  • Painting with Math: A Gentle Study of Raymarching

    1 project | news.ycombinator.com | 15 Sep 2023
  • How to make a 2D torus in Bevy?

    3 projects | /r/bevy | 21 Apr 2023
  • cadCAD alternative for Go?

    3 projects | /r/golang | 12 Jan 2023
  • The Orb: a parametric trackball with BTU mounted ball and keyboard switches for buttons

    7 projects | /r/ErgoMechKeyboards | 9 Oct 2022
  • SDF Viewer: a fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library

    5 projects | /r/rust | 6 Aug 2022
  • 3D Printed fightstick

    2 projects | /r/fightsticks | 15 Jul 2022
  • Shader Park: A JavaScript library for creating interactive procedural 2D and 3D shaders.

    2 projects | /r/javascript | 22 Mar 2022
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 1 May 2024
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Index

What are some of the best open-source signed-distance-field projects? This list will help you:

Project Stars
1 raymarching-workshop 928
2 shader-park-core 701
3 sdfx 503
4 b3dsdf 363
5 bauble.studio 340
6 bevy_smud 132
7 sdf-viewer 66
8 MaterialMakerRayMarching 59
9 TemporalSetInversion 10
10 sdf_2d 2

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