contrast_renderer
tfjs
contrast_renderer | tfjs | |
---|---|---|
4 | 29 | |
63 | 18,135 | |
- | 0.4% | |
6.1 | 8.6 | |
3 months ago | 3 days ago | |
Rust | TypeScript | |
MIT License | Apache License 2.0 |
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contrast_renderer
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WebGPU Fundamentals
This is true, but there is a lot more to the story. For one, WebGPU does not (yet) support mesh shaders, though it may later as an extension. For two, consider a glyph such as "o" that has two contours. Real triangulation generates a mesh that only generates triangles between the outer and inner contours, and mesh shaders aren't good at that. There are techniques (cover and stencil) that draw twice, incrementing and decrementing a winding number stored in the stencil buffer (see contrast renderer[1] for a clean modern implementation), but it does require nontrivial tracking on the CPU side, and can result in lots of draw calls to switch between the cover and stencil stages unless sophisticated batching is done.
Compute shaders avoid all these problems and work on WebGPU 1.0 today.
[1]: https://github.com/Lichtso/contrast_renderer
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Rust: State of GUI, December 2022 – KAS blog
Thanks!
You can also checkout the "feature/ui" branch in GIT [1] to get the UI framework prototype.
[1]: https://github.com/Lichtso/contrast_renderer/tree/feature/ui
- Vector Graphics on GPU
tfjs
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JavaScript Libraries for Implementing Trendy Technologies in Web Apps in 2024
TensorFlow.js
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Deep Learning in JavaScript
Many people seem to be unaware of tensorflow.js, an official JS implementation of TF
https://github.com/tensorflow/tfjs
I'd love to see PyTorch in JS, but I think unless you get it running on the GPU it won't be able to do much.
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Machine Learning in NodeJS || Part 1: TensorflowJS Basics
TensorflowJS GitHub Repository
- PyTorch Primitives in WebGPU for the Browser
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I want to talk about WebGPU
Also, Tensorflow.js WebGPU backend has been in the works for quite some time: https://github.com/tensorflow/tfjs/tree/master/tfjs-backend-...
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WebGPU Fundamentals
It's a pity that tfjs never truly developed any decent ops. E.g. you need lgamma to implement the cap for zero-inflated poisson regression and tfjs simply doesn't have that: https://github.com/tensorflow/tfjs/issues/2011
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Chrome Ships WebGPU
People have been doing it for long with WebGL, see eg https://github.com/tensorflow/tfjs and https://cloudblogs.microsoft.com/opensource/2021/09/02/onnx-...
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How to get rotation (yaw/pitch/roll) from face detection keypoints?
thanks, no not unity, going to show it as a demo with threejs + tensorflow on the web. I found a github request to add face orientation https://github.com/tensorflow/tfjs/issues/3835 looks like they assigned someone to add it but doesn't look like its available yet, but there's some posts about the math I can use to get rotations based on some of the landmarks
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[P] Supporting neural network inference in web browsers
There already exist a wide variety of neural network inference engines that run in web browsers (e.g. TensorFlow.js and, my personal favorite for use with PyTorch models, ONNX Runtime Web), but pre- and post-processing has always required imperative manipulations on flat buffers rather than a clean ndarray interface.
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Tensorflow JS model crashing on mobile
Full docs and code: https://github.com/tensorflow/tfjs/tree/master/e2e/benchmarks/local-benchmark
What are some alternatives?
nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU
face-api.js - JavaScript API for face detection and face recognition in the browser and nodejs with tensorflow.js
nanovgXC - Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL
webhl - WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a server.
glyphy - GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
lightweight-human-pose-estimation.pytorch - Fast and accurate human pose estimation in PyTorch. Contains implementation of "Real-time 2D Multi-Person Pose Estimation on CPU: Lightweight OpenPose" paper.
vger-rs - 2D GPU renderer for dynamic UIs
BlazePose-tensorflow - A third-party Tensorflow Implementation for paper "BlazePose: On-device Real-time Body Pose tracking".
msdfgen - Multi-channel signed distance field generator
openpose - OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
wxRust2 - re-exploration Rust binding to wx
firecracker - Secure and fast microVMs for serverless computing.