compute-runtime
FluidX3D
Our great sponsors
compute-runtime | FluidX3D | |
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58 | 53 | |
1,066 | 3,207 | |
3.7% | - | |
10.0 | 8.6 | |
4 days ago | 2 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
compute-runtime
- Intel Graphics Compute Runtime for OneAPI Level Zero and OpenCL
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Alder Lake HDR tone mapping
Well... Fuck! https://github.com/intel/compute-runtime/issues/643
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Proxmox VE 8.0 released!
For what it's worth, I was able to get IOMMU enabled and iGPU passthrough working for Plex on an Ubuntu 22.04 LXC container with a fresh install of Proxmox 8.0.3 (kenrel 6.2.16-3-pve) on an Intel i5-13400, ASRock B760M Pro RS/D4, also using Intel drivers released early today. I largely followed this guide.
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rocm-opencl (rocm-opencl-runtime) rx 6600 xt support
For this little project unless someone chimes in with experience or can point to regarding the RX 6600 XT / 6650 XT / perhaps 7600 I might go with https://github.com/intel/compute-runtime . (They don't have perfect documentation re supported gpus either, the readme table doesn't list DG2, you need to go to releases to see that) . Phoronix reported it as pretty stable when they tested it with kernel 6.2 in March.
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Vladmandic Stable Diffusion added Intel ARC GPU support on Linux
Update: I was able to fix my issue. I'm using Ubuntu 22.04.2 LTS and have the newest available kernel, 6.3.1. Installing the drivers via apt does not work, instead I needed to use https://github.com/intel/compute-runtime/releases/
- Intel Arc Driver Overhead - Just a Myth?
- How do you allocate more than 4GB of memory for OpenCL in A770 16GB?
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Proxmox iGPU passthrough to LXC not working
Drivers: https://github.com/intel/compute-runtime/releases
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Stable Diffusion Web UI for Intel Arc
wget https://github.com/intel/compute-runtime/releases/download/22.43.24595.30/intel-level-zero-gpu-dbgsym_1.3.24595.30_amd64.ddeb
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Current state of Intel Arc transcoding
For OpenCL HDR/DV tone-mapping, install the extra compute-runtime if running on host.
FluidX3D
- FluidX3D
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Earthquake in Japan yesterday may have shifted land 1.3 meters
Could even use this as a revers GLOBAL ORBITING SYSTEM [GoS] - Whereby a single satellite|probe dispels a lander to a planet with the Quantum Magnetic Cannister, and that QMC signals its global location to the satellite launcher, and the satellit can extrap its location based on the absolute location of the ground guys... (might need more than one ground magnet-moles?)
How can this be measured? Can fluidx3d do martian magnetics? [0]
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[0] https://github.com/ProjectPhysX/FluidX3D
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EDIT: "Mars does not have a magnetosphere"
ELI5: "how do electronics work when there is zero magnetic field around them? A complete antimagnetic environ?"
I've never heard any mention about making any electrical device work on a planet (such as mars) in a complete magnetically dark location?
How is there gravity on mars if there is no magnetic field for a planet, and how can mass, the size of a planet not produce magnetism/gravity if its not made of iron-sh (the RED of the planet)
ELI5, please.
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Challenging projects every programmer should try
See my post in this thread about dimples/barnacles...
But have you seen this guys package: https://github.com/ProjectPhysX/FluidX3D
- Fast and Memory efficient lattice Boltzmann CFD software, running on all GPUs
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What 8x AMD Instinct MI200 GPUs can do with a combined 512GB VRAM: Bell 222 Helicopter in FluidX3D CFD - 10 Billion Cells, 75k Time Steps, 71TB vizualized - 6.4 hours compute+rendering with OpenCL
Yes, I've made that super easy. You can change the VRAM capacity of your hardware as one number in the setup script and it will automatically scale the simulation up or down. See the documentation for details.
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Need help : I' using FluidX3D, and this model is taken from the game Assetto Corsa (.kn5 file) and converted in stl using blender. In blender and many stl file viewer it shows fine but when I try to use FluidX3D it shows weird lines and I don't know why. I tried using other methods to convert t
Also see this GitHub Issue on the problem: https://github.com/ProjectPhysX/FluidX3D/issues/59
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Real time CFD with FluidX3D - Cessna 172 - 20 million cells - Titan Xp GPU
If you want to play with the software yourself, FluidX3D is on GitHub: https://github.com/ProjectPhysX/FluidX3D
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GPUs in CFD
This is my opinion about what is happening. Production CFD solvers are really complicated and take a lot of time and energy to write. Engineers learning to use a CFD solver to get a job done is really time consuming and there are all sorts of issue that come up like actually trusting the new solver. Both of these things have really held back GPUs in this area. There are really only two ways out of this, either you write a solver from scratch and get people to adopt it (double hard) or you take an existing solver and modify it to run on GPUs (still pretty hard). The first option is very hard but ultimately the way to go in my opinion. The second option results in very poorly optimized GPU code and honestly just gives a bad name to GPU computing in my opinion. Take OpenLB for example, https://www.openlb.net/show-cases/highly-resolved-nozzle-simulation-performed-using-multi-gpu-support/. Terrible terrible performance compared to what you could get if you wrote the solver from scratch on the GPU, for example, https://github.com/ProjectPhysX/FluidX3D.
- Where to try/test (and learn) CFD models for free?
- FluidX3D: Fast, memory efficient lattice Boltzmann CFD software /w OpenCL
What are some alternatives?
jellyfin-ffmpeg - FFmpeg for Jellyfin
HPX - The C++ Standard Library for Parallelism and Concurrency
kbct - Keyboard keycode mapping utility for Linux supporting layered configuration
OpenCL-examples - Simple OpenCL examples for exploiting GPU computing
docker-jellyfin
McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.
PMS_Updater - Shell script for updating the Plex Media Server inside the FreeNAS Plex plugin
pysph - A framework for Smoothed Particle Hydrodynamics in Python
hawck - Key-rebinding daemon for Linux (Wayland/X11/Console)
lbm - A simple full-python 2D lattice-boltzmann code
intel-graphics-compiler
intel-extension-for-tensorflow - Intel® Extension for TensorFlow*