compaster VS shame

Compare compaster vs shame and see what are their differences.

compaster

Rasterization using compute shaders (by pudnax)

shame

A shader EDSL for writing render and compute pipelines in rust (by RayMarch)
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compaster shame
1 1
16 238
- -
0.0 2.2
over 1 year ago 11 months ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

compaster

Posts with mentions or reviews of compaster. We have used some of these posts to build our list of alternatives and similar projects.

shame

Posts with mentions or reviews of shame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-30.
  • A shading language EDSL
    3 projects | /r/rust | 30 Jul 2022
    Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.

What are some alternatives?

When comparing compaster and shame you can also consider the following projects:

Egregoria - Contemplative society simulation

rusterizer - Bare-bones software renderer written in Rust

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.

rui - Declarative Rust UI library

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU

rasen - Generate SPIR-V bytecode from an operation graph

rendiation - Rendiation Rendering Framework

INOX - Rust Game engine integrated in Blender [WebGPU ready]

darklua - A command line tool that transforms Lua code

json_typegen - Tools and libraries to create types for Rust, Kotlin, TypeScript and Python from JSON samples