commutative-algebra
shotcaller
Our great sponsors
commutative-algebra | shotcaller | |
---|---|---|
1 | 16 | |
15 | 141 | |
- | - | |
0.0 | 7.3 | |
about 4 years ago | almost 3 years ago | |
Rust | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
commutative-algebra
-
What is your “I don't care if this succeeds” project?
A book on commutative algebra https://github.com/andreaferretti/commutative-algebra/ Currently, I am writing the second volume.
It's not that I don't care about the outcome. I really hope it will be useful to many students, and I mean to publish it. But I am writing it primarily for me, as a way to keep being involved in mathematics even if I am not doing actual math research anymore
shotcaller
-
Building Game Features Together: New Release!
As for a project using these, see: https://github.com/amethyst/shotcaller and https://github.com/jojolepro/minigene :)
- Shotcaller micro-input for bot scripts
-
Roguelike Tutorial and bracket-lib joins Amethyst
We do indeed intend to be on the lookout for such opportunities for standardization. Our main R&D project in this regard is Shotcaller, which is made with bracket-lib by people who have previously worked with Amethyst Engine.
-
Are we game yet? – A guide to the Rust game development ecosystem
https://github.com/amethyst/shotcaller
We’re happy to help any newcomers along on our Discord: https://discord.gg/qvJyTYM
- Initial 5 Leader lineup + pawn completed in Shotcaller
-
What is your “I don't care if this succeeds” project?
I’m building a minimalistic, 1v1 MOBA game (Dota/LoL) that’s all about grand strategy at the macro level, like chess. It is designed from scratch to accommodate AI development.
OpenAI gave up after beating 99% of players in a limited version of DOTA2. They essentially just figured out how to out-micro human players. We want to let players play alongside AI assistance, like a racing car driver backed up by their team of mechanics and engineers.
https://github.com/amethyst/shotcaller
- Shotcaller wip art pass for v0.5
-
Shotcaller MOBA-game v0.4.0 – New leaders & UI
Make a new 🦹 Leader or 📦 Item!
Make a new 🦹 Leader or 📦 Item!
-
Chris “HuK” Loranger's Thoughts on RTSes
I’m working on one such modern RTS game: https://github.com/amethyst/shotcaller
It’s a MOBA-style game that is played 1v1, with the 5 “players” on each side controlled by autonomous bots. This design accommodates AI development as part of the sport, much like a F1 driver and their team of engineers and mechanics.
The game is written in Rust and will use WASM for scripting to accommodate a wide range of languages for both game modding and AI code. While it’s only 1v1 in its initial iteration, I agree that there’s immense value in cooperative and more micro-level play, so we do intend to incrementally move towards that as an alternative game mode.
I’d love to chat more with anyone interested in this particular design or RTS/MOBAs in general. You can find my email on my GitHub.
What are some alternatives?
scraper - Nodejs web scraper. Contains a command line, docker container, terraform module and ansible roles for distributed cloud scraping. Supported databases: SQLite, MySQL, PostgreSQL. Supported headless clients: Puppeteer, Playwright, Cheerio, JSdom.
listudy - Listudy - chess training server
meal-scheduler
VimMode.spoon - Adds vim keybindings to all OS X inputs
Video-Hub-App - Official repository for Video Hub App
electron-browser-shell - A minimal, tabbed web browser with support for Chrome extensions—built on Electron.
scraper - A scraper for EmulationStation written in Go using hashing
vopono - Run applications through VPN tunnels with temporary network namespaces
noteworthy - Noteworthy is a collection of experimental meta-protocols for building, deploying and managing distributed overlay networks.
fingine - A personal finance simulation engine in Rust.
dali - Indie assembler/linker for Dalvik VM .dex & .apk files (Work In Progress)
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.