commotion
dream-textures
commotion | dream-textures | |
---|---|---|
5 | 72 | |
470 | 7,599 | |
- | - | |
0.0 | 5.8 | |
over 1 year ago | 12 days ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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commotion
- Lego Bugatti Chiron I Made In Blender. It Took 8 Hours To render. :)
- Commotion addon in Blender 3.0
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Animated low-poly railway crossing (V2)
Learned it from CG Boost's "Cubic World's" course. Basically you animate a single object and copy that animation to all the other objects using the free Commotion addon: https://github.com/mrachinskiy/commotion
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How can I achieve this kind of Offset-animation with geonodes?
It's probably possible with Geometry Nodes, But it's also easily possible with the commotion plugin, it assists in offsetting animations.
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Animating Extruded Vector Logos - keyframe / selection Tips?
This Commotion addon might be of interest to you: https://github.com/mrachinskiy/commotion
dream-textures
- Donut done with Artificial Intelligence and Blender
- Tell HN: The next generation of videogames will be great with midjourney
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After Diffusion, an After Effects Extension Integrating the SD web UI seamlessly.
I'm a long time advanced AE user and would gladly give feedback according to how I envision a nice workflow to be if you want. I recently got into dream textures for blender, which I think is a great reference for the direction things could be heading. It's still not viable for consistent video, but I love how they expose multiple control nets and their weights to be animatable for example. I also suggested them exposed (animatable) prompt weights, which the author now also plans for future release. I see you have such things planned as well for this plugin so big thumbs up!
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Resources for artists interesting in using StableDiffusion as a tool?
Dream Textures (SD for Blender) - https://github.com/carson-katri/dream-textures
- Using AI for 3d Game art
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ControlNet fully integrated with Blender using nodes!
Yes, and it can also automatically bake the texture onto the original UV map instead of the projected UVs. The guide is here: https://github.com/carson-katri/dream-textures/wiki/Texture-Projection
- Using DALL-E 2 to create brick and water textures in Unity.
- 3D animation attempt using Sketchup screenshots and ControlNet
- Blender 3.5
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Master AI Texture Projection for Blender 3
Dream AI latest release: https://github.com/carson-katri/dream-textures/releases
What are some alternatives?
fSpy-Blender - Official fSpy importer for Blender
stable-diffusion-webui - Stable Diffusion web UI
Blender-Addon-Photogrammetry-Importer - Addon to import different photogrammetry formats into Blender
stable-diffusion - This version of CompVis/stable-diffusion features an interactive command-line script that combines text2img and img2img functionality in a "dream bot" style interface, a WebGUI, and multiple features and other enhancements. [Moved to: https://github.com/invoke-ai/InvokeAI]
Screencast-Keys - Blender Add-on: Screencast Keys
stable-diffusion - Optimized Stable Diffusion modified to run on lower GPU VRAM
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
stable-diffusion-nvidia-docker - GPU-ready Dockerfile to run Stability.AI stable-diffusion model v2 with a simple web interface. Includes multi-GPUs support.
DeepBump - Normal & height maps generation from single pictures
stable-diffusion-webui - Stable Diffusion web UI [Moved to: https://github.com/Sygil-Dev/sygil-webui]
stable-diffusion
ComfyUI - The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.