dream-textures
stable-diffusion
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dream-textures | stable-diffusion | |
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72 | 142 | |
7,572 | 2,438 | |
- | - | |
5.8 | 9.8 | |
14 days ago | over 1 year ago | |
Python | Jupyter Notebook | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dream-textures
- Donut done with Artificial Intelligence and Blender
- Tell HN: The next generation of videogames will be great with midjourney
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After Diffusion, an After Effects Extension Integrating the SD web UI seamlessly.
I'm a long time advanced AE user and would gladly give feedback according to how I envision a nice workflow to be if you want. I recently got into dream textures for blender, which I think is a great reference for the direction things could be heading. It's still not viable for consistent video, but I love how they expose multiple control nets and their weights to be animatable for example. I also suggested them exposed (animatable) prompt weights, which the author now also plans for future release. I see you have such things planned as well for this plugin so big thumbs up!
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Resources for artists interesting in using StableDiffusion as a tool?
Dream Textures (SD for Blender) - https://github.com/carson-katri/dream-textures
- Using AI for 3d Game art
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ControlNet fully integrated with Blender using nodes!
Yes, and it can also automatically bake the texture onto the original UV map instead of the projected UVs. The guide is here: https://github.com/carson-katri/dream-textures/wiki/Texture-Projection
- Using DALL-E 2 to create brick and water textures in Unity.
- 3D animation attempt using Sketchup screenshots and ControlNet
- Blender 3.5
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Master AI Texture Projection for Blender 3
Dream AI latest release: https://github.com/carson-katri/dream-textures/releases
stable-diffusion
- [Stable Diffusion] Aide nécessaire à l'augmentation de la taille du fichier maximum sur l'installation locale
- [Machine Learning] [P] Exécutez une diffusion stable sur le GPU de votre M1 Mac
- Its time!
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Anybody running SD on a Macbook Pro? What are you using and how did you install it?
Yes, you can install it with Python! https://github.com/lstein/stable-diffusion works with macOS, and you can control all the common parameter via their WebUI or CLI :)
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How do I save the arguments for images I create when using the terminal? (Apple M1 Pro)
I'm using lstein fork ("dream") and when I create an image from the terminal, it also writes back to the terminal like this:
- I Resurrected “Ugly Sonic” with Stable Diffusion Textual Inversion
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AI Seamless Texture Generator Built-In to Blender
> Whenever I ask for something like ‘seamless tiling xxxxxx’ it kinda sorta gets the idea, but the resulting texture doesn’t quite tile right.
Getting seamless tiling requires more than just have "seamless tiling" in the prompt. It also depends on if the fork you're using has that feature at all.
https://github.com/lstein/stable-diffusion has the feature, but you need to pass it outside the prompt. So if you use the `dream.py` prompt cli, you can pass it `"Hats on the ground" --seamless` and it should be perfectly tilable.
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Auto SD Workflow - Update 0.2.0 - "Collections", Password Protection, Brand new UI + more
From https://github.com/lstein/stable-diffusion
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Stable Diffusion GUIs for Apple Silicon
Stable Diffusion Dream Script: This is the original site/script for supporting macOS. I found this soon after Stable Diffusion was publicly released and it was the site which inspired me to try out using Stable Diffusion on a mac. They have a web-based UI (as well as command-line scripts) and a lot of documentation on how to get things working.
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Still can't believe this technology is real. My talentless 2 minute sketch on the left.
I’m pretty sure it works for M2 as well - basically the newer ARM-based Macs. The instructions to get it working are detailed! https://github.com/lstein/stable-diffusion
What are some alternatives?
stable-diffusion-webui - Stable Diffusion web UI
waifu-diffusion - stable diffusion finetuned on weeb stuff
stable-diffusion - Optimized Stable Diffusion modified to run on lower GPU VRAM
taming-transformers - Taming Transformers for High-Resolution Image Synthesis
stable-diffusion-nvidia-docker - GPU-ready Dockerfile to run Stability.AI stable-diffusion model v2 with a simple web interface. Includes multi-GPUs support.
stable-diffusion-webui - Stable Diffusion web UI [Moved to: https://github.com/Sygil-Dev/sygil-webui]
diffusers-uncensored - Uncensored fork of diffusers
DeepBump - Normal & height maps generation from single pictures
txt2imghd - A port of GOBIG for Stable Diffusion
stable-diffusion
diffusionbee-stable-diffusion-ui - Diffusion Bee is the easiest way to run Stable Diffusion locally on your M1 Mac. Comes with a one-click installer. No dependencies or technical knowledge needed.