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How can I roll my own cloud game server for retro?
1 project | reddit.com/r/cloudygamer | 23 May 2021
https://github.com/giongto35/cloud-game Sounds exactly like what you are trying to do.
Play Diablo on Browser Collaboratively
4 projects | news.ycombinator.com | 15 Apr 2021
This is nice. I'm wondering, since this uses a windows VM, as long as there is no dedicated GPU passed through this is probably restricted to older/graphically less intensive games right? Sadly most servers at least from the places I get my servers from don't have at least a cheapo GPU in there to pass through.
I have had a similiar idea some time ago but way less automated and windows-only. Will see if I can contribute anything useful.
Slightly OT: I found CloudRetro and this project some time ago when dabbling in WebRTC and looking at Pion. Interestingly I had a very similiar idea back then and even managed to create a working prototype. Basically cloud-gaming-multiplayer on a single browser page, including 4 low-latency streams for the 4 players and one slightly higher-latency stream for "spectators" (using OvenMediaEngine).
It currently only supports gamepads but allows you do join/leave the game at any time, or leave and let a spectator have a go.
I'd like to open source it sometime soon but currently its barely functional. I'm using a brokenly modified version of the OBS FFMpeg plugin to pump video and audio over RTP to Pion. OBS likes to crash randomly now (due to me not knowing what I'm doing in regards to changing codec parameters etc). Also I still have issues with still frames when there is minimal movement (h264) or the frame freezing and disintegrating into a pixelated mess (using vp8).
Of course the OBS setup requires a bit more setup (and I believe there is no headless-functionality for it?). I'm using a spare windows machine to to stream the games (usually Mario Kart Double Dash (Gamecube)). I even tried a short session in VR with others in BigScreen.
Just throwing some ideas for others out I guess.
WebRTC for Low-latency Gaming on Cloud
1 project | reddit.com/r/WebRTC | 28 Jan 2021
Checkout https://github.com/giongto35/cloud-game and then the same devs latter project https://github.com/giongto35/cloud-morph. That sounds like what you want.
CloudRetro – Multiplayer NES, Playstation and More Powered by WebRTC
1 project | news.ycombinator.com | 30 Dec 2020
Postgres Database and User Operators?
3 projects | reddit.com/r/kubernetes | 5 Dec 2021
Pulumi Configured by code Extensive Postgres provider Can be run client-side or as an operator
Pulumi – Manage your infrastructure using TypeScript, Python, Go, C#
1 project | news.ycombinator.com | 25 Nov 2021
Switching Careers - Becoming a Linux Engineer... Am I crazy?
2 projects | reddit.com/r/sysadmin | 21 Nov 2021
Terraform's DSL makes me nauseous. I've used it a bunch and cringe every time I have to interact with it. I want to give Pulumi a try, but TF has the edge on provider libraries for everything. So it's hard to sell my team on switching, sunk cost and all.
How to Quickly Improve Your Infrastructure as Code
5 projects | dev.to | 17 Nov 2021
Generic IaC platforms do not provide any mechanisms to detect if your infrastructure is undergoing drift. Drift is a condition that represents the difference between the desired and the actual state of the infrastructure managed by your tool of choice – Terraform, Pulumi, CloudFormation or another. Drift can be caused by either or a combination of changes directly introduced by external actors – either humans or machines (scripts) or via the dependency of your resources on external data sources. In any case, drift is not good.
Get Excited and Keep Pushing Through with Rizél Scarlett
3 projects | dev.to | 17 Nov 2021
Rizél: Yeah. So I'm looking forward to those. And there are a couple of other conferences I think All Things Open where I'm going to be talking about contributing to open source. And Pulumi is having a Cloud Engineering Summit, and they recently reached out to me.
Road to DevOps – How Tools Like AWS CDK Help with DevOps Transition
4 projects | dev.to | 17 Nov 2021
Luckily, there are various tools on the market that try to solve problems mentioned above with a different level of maturity, like Pulumi or cdktf, that allows you to use familiar programming languages and CDK constructs to define cloud infrastructure and provision it through HashiCorp Terraform. That one is a brilliant solution that connects the advantages of CDK and the great power of Terraform and its huge base of providers, along with a friendly community.
Infrastructure as Code on AWS using Go and Pulumi
1 project | dev.to | 9 Nov 2021
Creating Kubernetes Guestbook App With Pulumi
3 projects | dev.to | 2 Nov 2021
Pulumi is an open-source Infrastructure as code (IaC) SDK. Is possible to use common programming languages to create, deploy and manage infrastructure in the most popular clouds.
100 days plan to learn and upskill for job opportunities in DevOps ( CICD Tools, Docker, Kubernetes, Ansible, Cloud, Terraform, Grafana & more! ).
2 projects | reddit.com/r/devops | 29 Oct 2021
CDK uses jsii in order to create code bindings for their language support. Pulumi uses an entirely different codegen mechanism.
Learning devops hand-on, out of ideas
2 projects | reddit.com/r/devops | 25 Oct 2021
Pulumi is an IaaC tool https://www.pulumi.com/ Helm is a Kubernetes package manager https://helm.sh/ ArgoCD is a continuous delivery tool for Kubernetes https://argo-cd.readthedocs.io/en/stable/
What are some alternatives?
terraform-cdk - Define infrastructure resources using programming constructs and provision them using HashiCorp Terraform
Ansible - Ansible is a radically simple IT automation platform that makes your applications and systems easier to deploy and maintain. Automate everything from code deployment to network configuration to cloud management, in a language that approaches plain English, using SSH, with no agents to install on remote systems. https://docs.ansible.com.
terragrunt - Terragrunt is a thin wrapper for Terraform that provides extra tools for working with multiple Terraform modules.
pulumi-terraform-bridge - A library allowing providers built with the Terraform Plugin SDK to be bridged into Pulumi.
infracost - Cloud cost estimates for Terraform in your CLI and pull requests 💰📉 [Moved to: https://github.com/infracost/infracost]
terratest - Terratest is a Go library that makes it easier to write automated tests for your infrastructure code.
cue - CUE has moved to https://github.com/cue-lang/cue
atlantis - Terraform Pull Request Automation
Home Manager using Nix - Manage a user environment using Nix [[email protected]]
pulumi-k8s-guestbook - Project using Pulumi to create a Kubernets Guestbook
terraform - Terraform enables you to safely and predictably create, change, and improve infrastructure. It is an open source tool that codifies APIs into declarative configuration files that can be shared amongst team members, treated as code, edited, reviewed, and versioned.
OvenMediaEngine - OvenMediaEngine (OME) is a Streaming Server for Sub-Second Latency. It supports WebRTC, RTMP, SRT, MPEG-2 TS, RTSP as input, WebRTC, LL-DASH, MPEG-DASH, HLS as output.