cloud-game
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cloud-game | Pulumi | |
---|---|---|
6 | 178 | |
2,212 | 19,705 | |
- | 3.1% | |
9.1 | 9.9 | |
1 day ago | 5 days ago | |
Go | Go | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cloud-game
- What would be a compelling talk on WebRTC/P2P for Go developers?
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How to stream semi-retro games
Have you considered CloudRetro?
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How can I roll my own cloud game server for retro?
https://github.com/giongto35/cloud-game Sounds exactly like what you are trying to do.
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Play Diablo on Browser Collaboratively
This is nice. I'm wondering, since this uses a windows VM, as long as there is no dedicated GPU passed through this is probably restricted to older/graphically less intensive games right? Sadly most servers at least from the places I get my servers from don't have at least a cheapo GPU in there to pass through.
I have had a similiar idea some time ago but way less automated and windows-only. Will see if I can contribute anything useful.
Slightly OT: I found CloudRetro[0] and this project some time ago when dabbling in WebRTC and looking at Pion[1]. Interestingly I had a very similiar idea back then and even managed to create a working prototype. Basically cloud-gaming-multiplayer on a single browser page, including 4 low-latency streams for the 4 players and one slightly higher-latency stream for "spectators" (using OvenMediaEngine[2]).
It currently only supports gamepads but allows you do join/leave the game at any time, or leave and let a spectator have a go.
I'd like to open source it sometime soon but currently its barely functional. I'm using a brokenly modified version of the OBS[3] FFMpeg plugin to pump video and audio over RTP to Pion. OBS likes to crash randomly now (due to me not knowing what I'm doing in regards to changing codec parameters etc). Also I still have issues with still frames when there is minimal movement (h264) or the frame freezing and disintegrating into a pixelated mess (using vp8).
Of course the OBS setup requires a bit more setup (and I believe there is no headless-functionality for it?). I'm using a spare windows machine to to stream the games (usually Mario Kart Double Dash (Gamecube)). I even tried a short session in VR with others in BigScreen[4].
Just throwing some ideas for others out I guess.
[0] https://github.com/giongto35/cloud-game
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WebRTC for Low-latency Gaming on Cloud
Checkout https://github.com/giongto35/cloud-game and then the same devs latter project https://github.com/giongto35/cloud-morph. That sounds like what you want.
- CloudRetro โ Multiplayer NES, Playstation and More Powered by WebRTC
Pulumi
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How To Implement AWS SSB Controls in Terraform - Part 4
If you are following this blog series, you should already know the benefits of using Terraform to define and deploy your AWS resources and configuration. Other IaC solutions such as AWS CloudFormation, AWS CDK, and Pulumi work the same way but differs in the programming or configuration language.
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The 2024 Web Hosting Report
Infrastructure as Code (IaC) is an important part of any true hosting operation in the public cloud. Each of these platforms has their own IaC solution, e.g. AWS CloudFormation. But they also support popular open-source IaC tools like Pulumi or Terraform. A category of tools that also needs to be discussed is API gateways and other app-specific load balancers. There are applications for internal consumption, which can be called microservices if you have a lot of them. And often microservices use advanced networking options such as a service mesh instead of just the native private network offered by a VPC.
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systemd by example (2021)
funny, to me systemd == no docker, no containers, just a VM.
it's my goto way to keep my programming running and have it be restarted if the vm reboots. I use VMs like "pods". I deploy code directly to the VM and run it there along with other programs. I scale up an scale down with: https://www.pulumi.com/
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A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev
Pulumi โ Modern infrastructure as a code platform that allows you to use familiar programming languages and tools to build, deploy, and manage cloud infrastructure.
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Playing devil's advocate with Terraform
A move like this may have an impact in other open source projects. Take Pulumi, for instance, people might avoid choosing it now that the Linux Foundation have its own IaC tool, and for newer, smaller projects it will probably be impossible to compete with a project under the Linux name.
- Pulumi โ open-source Infrastructure as Code in any language
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Best way to deploy K8s to single VPS for dev environment
Another alternative to writing an operator would be to rely on kustomize or https://www.pulumi.com/.
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โกโก Level Up Your Cloud Experience with These 7 Open Source Projects ๐ฉ๏ธ
Pulumi
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Show HN: Togomak โ declarative pipeline orchestrator based on HCL and Terraform
Would it make sense to say Dagger is to Pulumi [1], as Terraform is to Togomak?
[1]: https://www.pulumi.com/
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The Complete Microservices Guide
Infrastructure as Code (IaC): Define your infrastructure using code (IaC) to automate the provisioning of resources such as virtual machines, load balancers, and databases. Tools like Terraform, Pulumi, and AWS CloudFormation can help.
What are some alternatives?
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
terraform-cdk - Define infrastructure resources using programming constructs and provision them using HashiCorp Terraform
cloud-morph - Decentralize, Self-host Cloud Gaming/Application
cdk8s - Define Kubernetes native apps and abstractions using object-oriented programming
grpc-over-webrtc - gRPC over WebRTC
terragrunt - Terragrunt is a thin wrapper for Terraform that provides extra tools for working with multiple Terraform modules.
libretro-thumbnails - Thumbnails for RetroArch
crossplane - The Cloud Native Control Plane
mashimaro - Open Source Cloud Gaming platform with WebRTC, Wine and Kubernetes.
bicep - Bicep is a declarative language for describing and deploying Azure resources
magia - magia is a toy GBA emulator written in golang.
Ansible - Ansible is a radically simple IT automation platform that makes your applications and systems easier to deploy and maintain. Automate everything from code deployment to network configuration to cloud management, in a language that approaches plain English, using SSH, with no agents to install on remote systems. https://docs.ansible.com.