chrgfx
rvscript
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chrgfx | rvscript | |
---|---|---|
1 | 8 | |
57 | 214 | |
- | - | |
2.7 | 8.4 | |
4 months ago | about 1 month ago | |
C++ | C++ | |
MIT License | MIT License |
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chrgfx
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C++ Show and Tell - April 2022
I wrote a retro hardware, tile-based graphics conversion library a while back - chrgfx . It was my first decent-sized C++ project and looking at some the code now makes me wince, but it's pretty solid. I'd like to refactor it eventually. Any comments are certainly appreciated.
rvscript
- Fast RISC-V-based scripting back end for game engines
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Creating register VM similar to RISC-V instruction set
Here's some prior art if it helps: https://github.com/fwsGonzo/rvscript
- rvscript: Fast RISC-V-based scripting backend for game engines
- RVScript: Fast RISC-V-based scripting back end for game engines
- Rvscript: Fast RISC-V-based scripting back end for game engines
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C++ Show and Tell - April 2022
This is one of the incantantions I am using (taken from here):
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libriscv: Multiprocessing for Compute Functions
I have a fairly simplistic variant of the game engine script that I try to keep current in https://github.com/fwsGonzo/rvscript, but it needs more work.
What are some alternatives?
libriscv - C++20 RISC-V RV32/64/128 userspace emulator library
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
nomenus-rex - A CLI utility for the file mass-renaming
muzero-cpp - A C++ pytorch implementation of MuZero
ROCm-OpenCL-Runtime - ROCm OpenOpenCL Runtime
rodin - Modern C++17 finite element method and shape optimization framework.
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
ctcsound - Python Bindings for Csound using ctypes. Can be used from python2.x and python3.x as well.
Heady - A utility for creating amalgamated single-header C++ libraries