bismuth
MethaneKit
bismuth | MethaneKit | |
---|---|---|
1 | 1 | |
7 | 761 | |
- | 1.2% | |
0.0 | 8.5 | |
about 1 year ago | about 2 months ago | |
Crystal | C++ | |
- | Apache License 2.0 |
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bismuth
MethaneKit
-
Searching for Reliable Cross-Platform Rendering Framework (C/C++)
I have had my eye on MethaneKit for a while, it may not be far enough along for what you want.
What are some alternatives?
cairo-cr - Cairo bindings for Crystal language.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Kinc - Modern low level game library and hardware abstraction.
liblava - Modern and easy-to-use library for Vulkan
Tephra - A modern, high-performance C++17 graphics and compute library based on Vulkan
Kore
rbfx - Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Majid - a vulkan renderer made in C.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2