cgltf VS LearnOpenGL

Compare cgltf vs LearnOpenGL and see what are their differences.

cgltf

:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99 (by jkuhlmann)

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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cgltf LearnOpenGL
9 624
1,376 10,261
- -
6.5 3.8
6 days ago 9 days ago
C C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cgltf

Posts with mentions or reviews of cgltf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing cgltf and LearnOpenGL you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

raylib - A simple and easy-to-use library to enjoy videogames programming

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

SharpGLTF - glTF reader and writer for .NET Standard

sokol - minimal cross-platform standalone C headers

gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX

bevy - A refreshingly simple data-driven game engine built in Rust

learn-wgpu - Guide for using gfx-rs's wgpu library.

SFML - Simple and Fast Multimedia Library