cgltf
3d-model-convert-to-gltf
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cgltf | 3d-model-convert-to-gltf | |
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9 | 1 | |
1,236 | 216 | |
- | - | |
0.0 | 0.0 | |
15 days ago | 10 months ago | |
C | Python | |
MIT License | Apache License 2.0 |
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cgltf
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Confused in terms of where to start with framework/technology etc. Need help picking between learning ShaderToy v/s OpenGL v/s WebGL
If you want to go all the way, https://learnopengl.com/ is a favorite around here. You could build a glTF viewer from scratch starting from that tutorial and https://github.com/jkuhlmann/cgltf and eventually building towards https://google.github.io/filament/Filament.html or whatever wacky artsy direction you like.
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Best courses for learning graphics programming?
Use https://github.com/jkuhlmann/cgltf to parse the files. https://github.com/ocornut/imgui for your UI. Maybe https://www.libsdl.org/ just to set up a window, handle mouse clicks and initialize the GL context in that window.
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I was learning OpenGL and, I needed a suggestion : Which are the best 3D model formats (In terms of ease of loading)
Use glTF and https://github.com/jkuhlmann/cgltf Or, looks like you are using C#, so https://github.com/vpenades/SharpGLTF
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What is the best FBX loader for modern OpenGL? (C++)
Do you really have to use fbx? An open format like gltf is better supported, and there are bazillions loaders(I use cgltf without any issues, which is also used by raylib, Unigine and bgfx). It's also a perfect fit for OpenGL.
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PortableGL: An implementation of OpenGL 3.x-ish in clean C
I recently discovered this pattern in cgltf (https://github.com/jkuhlmann/cgltf), and I agree, it makes deployment so much nicer.
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Good entry-level model format with animation
Use https://github.com/jkuhlmann/cgltf It’s the most popular loader.
- Any opensource lib for loading gitf files? Something lightweight if possible
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Is it worth writing a software raytracer before going into hardware accelerated RTX?
It's easy to generate a BVH for a generated triangle set (like a fractal pyramid or a dense cube). But, quickly generating a high quality BVH for a loaded model requires some research. Use https://github.com/jkuhlmann/cgltf to load models.
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How to become a tools/graphics/engine programmer
Write a simple glTF viewer in OpenGL. This is a throw-away warm-up. So, don't fret over the code. Don't do anything complicated. Shoot for a simple, forward renderer for a simple, animated character with trivial Phong lighting, diffuse map, normal map and a basic directional shadow map. Use OpenGL ES 3.0/GL 4.3 API with no crazy features. Don't worry about performance. Use https://github.com/jkuhlmann/cgltf to load the files. KTX is a great container for textures.
3d-model-convert-to-gltf
We haven't tracked posts mentioning 3d-model-convert-to-gltf yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
tinygltf - Header only C++11 tiny glTF 2.0 library
assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX
SharpGLTF - glTF reader and writer for .NET Standard
model-viewer - Easily display interactive 3D models on the web and in AR!
learn-wgpu - Guide for using gfx-rs's wgpu library.
LZ4 - Extremely Fast Compression algorithm
glTF-Shell-Extensions - Microsoft Windows shell extensions that pack .gltf to .glb and unpack .glb to .gltf
model-optimization - A toolkit to optimize ML models for deployment for Keras and TensorFlow, including quantization and pruning.
coremltools - Core ML tools contain supporting tools for Core ML model conversion, editing, and validation.
nuklear - A single-header ANSI C immediate mode cross-platform GUI library