anima
Lorien
Our great sponsors
anima | Lorien | |
---|---|---|
10 | 35 | |
601 | 4,934 | |
- | - | |
8.8 | 6.3 | |
10 days ago | about 1 month ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
anima
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Polishing things here and there, rip and tear my visuals in comments (constructively)
If you want to add splash screen search for a plugin called awesome-splash, and for animating buttons use anima
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First working version of Anima for Godot 4
For more info: https://github.com/ceceppa/anima
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I created a trailer and webpage for my game POLYCHROMIA! Check it out (page link in comments)
Finally for all of my animations I am using Anima which I find incredibly powerful for sequential animations and very easy to use. If you are talking about the wave that comes out when the flower pops up, that is created by using this shader
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After a lot of work, the first version of the Visual Animation Editor is finally ready
The Visual Editor is still WIP and some features are missing. Dev version of the addon is available here: https://github.com/ceceppa/anima
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Hello! I want to contribute to an open source tool project for Godot. Which one would you recommend?
Some addons/modules i used: Scatter, Smart2DShape, Anima, Goost and of course all of Zylans's stuff.
- Anima has now better support for group and grid animations
- Testing some idea for my game
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Another fun animation made with Anima (info in comments)
Code is available here: https://github.com/ceceppa/anima
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Had been having some fun with Anima and 3D meshes (info in comments)
Code: https://github.com/ceceppa/anima Demo and documentation: https://anima.ceceppa.me
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The first version of Anima is finally ready (info in comments)
The code is available with MIT licence here: https://github.com/ceceppa/anima
Lorien
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Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
Completely agreed! I've been meaning to write a blog post on using Godot to professionally create cross-platform applications (and probably will soon). The short of it is that Godot is fantastic as a UI builder, and I think a lot of people are slowly realizing it. Many professional applications have been built with Godot[0] , and I also want to give a shoutout to Lorien[1] which is my favorite whiteboard application also made in Godot, and what partially inspired this whole project.
[0]: https://alfredbaudisch.com/blog/gamedev/godot-engine/standal...
[1]: https://github.com/mbrlabs/Lorien
- Lorien v0.6.0 (infinite canvas drawing program, written in Godot)
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Create non-game apps with Godot Engine
another example of an interesting application for godot that's not a game is https://github.com/mbrlabs/Lorien - an infinite canvas for drawing.
- Godot 4.1 Is Released
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E-ink app for KDE
Did you try this?
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Godot for Rich Client Applications?
Lorien
- Is it possible to make an app like OneNote?
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Post your favorite programs
[Lorien](https://github.com/mbrlabs/Lorien)
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Zoom in! Enhance!
https://github.com/mbrlabs/Lorien (wip, apparently)
- Lorien – Infinite canvas drawing/whiteboarding app
What are some alternatives?
SmartShape2D - A 2D Terrain Tool for Godot
xournalpp - Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.
Goost - A general-purpose, extensible and customizable C++ extension for Godot Engine.
notable - The Markdown-based note-taking app that doesn't suck.
scatter - Godot engine addon to randomly fill an area with props or other scenes
anima-demos - Demo code for Anima add-on
input-wacom - Linux kernel driver for Wacom devices
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Method-Draw - Method Draw, the SVG Editor for Method of Action
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot