cairoshell
steam-runtime
cairoshell | steam-runtime | |
---|---|---|
9 | 86 | |
2,445 | 1,153 | |
0.0% | 0.7% | |
6.5 | 6.6 | |
8 days ago | 7 months ago | |
C# | Shell | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cairoshell
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Fix Windows Update on Windows XP, Vista, Server 2008, 2003, and 2000
https://github.com/cairoshell/cairoshell
- Is there a way to make the windows start menu textual...something like this
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AYANEO will have their own OS called "AYANEO OS" based on Linux
Well I mean I think you can kill explorer.exe and use your custom ui (see cairo shell) but you can't completely rewrite compositor and add functionality to it
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Alright, when I'm about to show something to my mom, they're gonna show: *Hot milfs 3 miles away*
Look Yourself
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Is it possible through a third party app or registry edit to move only the notification area to the top but keep the taskbar/start menu at the bottom?
https://github.com/cairoshell/cairoshell you could try this
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Open source desktop applications list
Cairo Shell is not really a "desktop app" and more of a "desktop" in itself.
- What has been your experience with alternative shells?
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It seems like Hyper-V Server 2019 will be the last free hypervisor from Microsoft
This makes sense in both small and medium sized operations and can save quite a bit of money. Zero licensing costs, ease of administration, ease of backup, DR options from replication. You can even add a thin desktop layer with something like Cairo Desktop Environment to allow local management.
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Pre installed software would be banned under antitrust package
And what does 'pre-installed' software mean? Windows Explorer (the start menu is part of this) is pre-installed and not core to the operating system, and third party solutions work (https://github.com/cairoshell/cairoshell for instance) - does the OS boot into nothing? Same goes with the default shell in Android
steam-runtime
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
> It turns out that unless the game is explicitly marked (by Valve reviewers), Steam Deck will use the Windows build + Proton even if a Linux version is available.
I found this which sounds like it's not the default, but is in fact a result of compatibility testing:
> If your game has gone through Steam Deck compatibility testing and the testers reported that the native Linux version didn't work (because of #579), then it might have been flagged to run the Windows binaries via Proton by default, instead of the native Linux version.
per https://github.com/ValveSoftware/steam-runtime/issues/585
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Chromebook Plus: more performance and AI capabilities
> Where is it written that steam-run will magically execute most binaries without patching them?
Somewhere in here: https://github.com/ValveSoftware/steam-runtime
:p
But I do get what you're saying. Once Flakes are default, I hope people start a proper push to clear up documentation and streamline the development process. The end-result is amazing, and the perfect OS/packaging system for my needs. The means of getting there... need a lot of work. I'm along for the ride either way.
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i386 in Ubuntu Won't Die
I think they have something a bit like a container built into Steam: https://github.com/ValveSoftware/steam-runtime
- Gaming on Linux easier on Debian based distros vs Arch based?
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How do you build games for Steam Linux Runtime?
this is for steamworks API, my understanding is there's a separate SDK for consuming Linux dependencies like glibc. Like Soldier runtime, Sniper runtime, and so on. Am I wrong in thinking these are two separate SDKs? here's the link to the other SDK I'm talking about: https://github.com/ValveSoftware/steam-runtime
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After 4 years of development, 100% on Linux, I've released my 2D sandbox RPG, Vagabond, in Early Access !
I'm not sure we can distribute a flatpak or an appimage through Steam. They have their own controlled environment called Steam Runtime (https://github.com/ValveSoftware/steam-runtime) in which I should compile to be sure it runs everywhere (very similar to what I am doing). Last time, I look at this, it wasn't very clear and they supported only old versions of GCC. But it seems the documentation improved and now that I succeeded in building a modern version of GCC in my own container, maybe I could do that in theirs.
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How to install old libraries on OTHER distro's than Debian?
I believe it's usable outside of Steam: https://github.com/ValveSoftware/steam-runtime though the instructions are not particularly clear. There's also a link to the APT repo they use as a reference: https://repo.steampowered.com/steamrt/
- Steam Desktop Client Update, Now with working hardware acceleration on linux!
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Recommended method to install Steam on Debian?
Looking at the Flatpak version, if you want to use Proton versions 5.13 or newer with Steam in Flatpak, you need to install Flatpak from backports https://github.com/ValveSoftware/steam-runtime/issues/294 . Using Flatpak saves having to install i386 if that matters to you.
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Wine 8.1
> Game developers would be fine to target a single distro like Ubuntu 22.04.
Valve has its own container-only Linux distribution, called "Soldier Runtime" (https://github.com/ValveSoftware/steam-runtime); especially for games distributed on Steam, it probably makes more sense to target that distribution instead of Ubuntu.
What are some alternatives?
Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 and Windows 11
flatpak - Linux application sandboxing and distribution framework
Shell - Linux Application Launcher using a radial menu, recommended window manager configurations and more
dxvk-native - D3D9/11 but it runs natively on Linux!
Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 [Moved to: https://github.com/AutoDarkMode/Windows-Auto-Night-Mode]
Proton - Compatibility tool for Steam Play based on Wine and additional components
fancontrol-gui - GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
flathub - Issue tracker and new submissions
OpenPDN - Paint.NET source (v3.36.7; prior to non-MIT license change)
SDL - Simple Directmedia Layer
LiteStep - LiteStep Alternative Shell
steam-for-linux - Issue tracking for the Steam for Linux beta client